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Showing results 1 to 25 of 370
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Posts Made By:
Denny
Forum:
Waypoint Forum
07-07-2006
Replies:
10
Panzer Camps -Do they work?
Views:
4,338
Posted By
Denny
Re: Panzer Camps -Do they work?
Crapshoot is right, they work fine now but back when i typed the tutorial they were kind of buggy but since then mal fixed the bugs for panzer camps some time ago. AFAIK, there is no distance...
Forum:
FritzBot
30-06-2006
Replies:
0
FritzRTCW Waypointing will still continue
Views:
2,799
Posted By
Denny
FritzRTCW Waypointing will still continue
It's sad to hear Fritzbot is cancelled, but in the end we were left with a great bot mod, maybe not complete but solid enough to get the job done. I would personally like to thank mal for all of his...
Forum:
FritzBot
14-05-2006
Replies:
2
Fritz ET Waypointing Tool for FritzRTCW?
Views:
2,900
Posted By
Denny
Fritz ET Waypointing Tool for FritzRTCW?
Hey everyone i have a question, i recently took a look at this tool and it's actually quite neat. I was wondering if it would be possible for Hobbit to make a FritzRTCW version of this tool for RTCW...
Forum:
FritzBot
07-05-2006
Replies:
4
Sticky:
The FINAL (at least for a while) Fritz WOLF patch released!
Views:
19,960
Posted By
Denny
Re: The FINAL (at least for a while) Fritz WOLF patch released!
Nice patch mal, i hopw to see continued development of FritzRTCW in the not-too distant future. In the meantime, keep up the good work with FritzET and otherwise.
Forum:
Waypoint Forum
03-04-2006
Replies:
1
[RTCW]I'm back, and here's mp_enigma
Views:
2,861
Posted By
Denny
[RTCW]I'm back, and here's mp_enigma
Hey guys, just wanted to let everyone know that i have returned to waypointing for Fritz RTCW. and decided to give you a little something too.
This is the waypoint for mp_enigma. It's a pretty...
Forum:
Waypoint Forum
19-02-2006
Replies:
1
New waypointing projects
Views:
2,487
Posted By
Denny
Re: New waypointing projects
I'd prolly wait until Mal adds button support to do Blitzkrieg as it requires a button to be pushed to open the escape gates.
Forum:
Waypoint Forum
05-02-2006
Replies:
10
mp_motel - my first waypoint project
Views:
4,993
Posted By
Denny
Re: mp_motel - my first waypoint project
Somehow i get the feeling this is somehow related to the script system. Mal, you know how you have values for Objective/Dual Objective/Checkpoint maps that are used to tell the bots what type of map...
Forum:
Waypoint Forum
04-02-2006
Replies:
10
mp_motel - my first waypoint project
Views:
4,993
Posted By
Denny
Re: mp_motel - my first waypoint project
I don't see why a DM map wouldn't work all the players do is run around and frag each other. Of course you'd need to place roam actions wherever you want the bots to visit (they won't work without...
Forum:
FritzBot
19-01-2006
Replies:
2
Dynamite Planting Requests
Views:
2,898
Posted By
Denny
Dynamite Planting Requests
Hey Mal, got a couple other suggestions for Fritz if you don't mind hearing them. There small one's but would work wonders if added.
Okay the first one is that i noticed the engineer bots don't...
Forum:
Waypoint Forum
19-01-2006
Replies:
15
my next waypointing project
Views:
6,248
Posted By
Denny
Re: my next waypointing project
Awesome, AFAIK nobody's doing it so have at it. :cowboy:
I've updated the map list in the wiki with you're waypoints btw.
Forum:
FritzBot
17-01-2006
Replies:
5
Feature Request
Views:
3,521
Posted By
Denny
Re: Feature Request
Is there a patch released for the doc grabbing, or is it still a WIP?
I have no clue what's going on with kungfu because sometimes the bots grab the CD Key and sometimes they don't. When grabbing...
Forum:
Waypoint Forum
16-01-2006
Replies:
4
Bot suicide
Views:
3,119
Posted By
Denny
Re: Bot suicide
I agree about the danger stuff, i had presented mal with a similar idea awhile back for Barbed Wire like a caution action which covers an area that is a danger to the bots and alerts them not to go...
Forum:
Waypoint Forum
14-01-2006
Replies:
5
Something unusual
Views:
2,853
Posted By
Denny
Re: Something unusual
Yeah, that Sewer Lid on mp_carentan was one of them, thank god we we're able to remove it using the barrier removal code because the bots weren't liking it too much.
Although i've seen maps with...
Forum:
Waypoint Forum
14-01-2006
Replies:
8
New to Pointing the Way!
Views:
2,954
Posted By
Denny
Re: New to Pointing the Way!
I think it's great how you two jumped on the waypointing wagon. I know it really is fun to waypoint. TBH, as i said before i like it better than even playing the game.
Keep it up though guys and...
Forum:
FritzBot
13-01-2006
Replies:
5
Feature Request
Views:
3,521
Posted By
Denny
Re: Feature Request
Sweet, thanks mal. Let me know when you add it. This may also fix the problem Blunt is having with the CD-Key objective on ff_kungfu.:clap:
Forum:
FritzBot
12-01-2006
Replies:
5
Feature Request
Views:
3,521
Posted By
Denny
Feature Request
Hey Mal, i just noticed something that may need to be added. On Stalag13 the docs are on a table in an office. Now the docs sit on the middle of the table but due to the ceiling being to low the bots...
Forum:
Waypoint Forum
12-01-2006
Replies:
3
Market Garden & Keep Updates Done!
Views:
2,914
Posted By
Denny
Market Garden & Keep Updates Done!
Here they are guys, sorry it took so long. Alot of new changes (especially for Market Garden) so it should be well worth it i hope. Below is a list of all the changes.
Market Garden
- Redone...
Forum:
FritzBot
12-01-2006
Replies:
2
Fritz-RTCW/ET suggestion
Views:
3,570
Posted By
Denny
Re: Fritz-RTCW/ET suggestion
Just to add, the main reason why FritzRTCW went client-side is because the FG42 was added and alot of FG42 code is located in the client dll (cgame to be exact).
Forum:
Waypoint Forum
10-01-2006
Replies:
23
Scripting problem
Views:
6,931
Posted By
Denny
Re: Scripting problem
Hmm, Crapshoot may be right here about the bug because the script looks fine to me. Also to note, i believe the group number is ignored on Active Forever actions so i don't think you can set them to...
Forum:
Waypoint Forum
09-01-2006
Replies:
23
Scripting problem
Views:
6,931
Posted By
Denny
Re: Scripting problem
Shit, i didn't even think of that. Never make the actual objective actions (the one's linked to the actual objective say the docs or a door that needs to be blown up) active forever or you're gonna...
Forum:
Waypoint Forum
09-01-2006
Replies:
23
Scripting problem
Views:
6,931
Posted By
Denny
Re: Scripting problem
From the sounds of it, all the actions other than the steal actions aren't active forever (i'm sure the steal actions aren't active forever, but you catch my drift i hope and in order for the...
Forum:
FritzBot
06-01-2006
Replies:
8
A small patch available!
Views:
4,275
Posted By
Denny
Re: A small patch available!
I see, okay then, no problems there.
Forum:
FritzBot
06-01-2006
Replies:
8
A small patch available!
Views:
4,275
Posted By
Denny
Re: A small patch available!
You could have already done this before though just set the top ladder flag on the node and it works great (Bindlestiff told me of that). Still a nice feature though, you should add the node wait...
Forum:
FritzBot
02-01-2006
Replies:
18
Can't make my routes work!
Views:
6,882
Posted By
Denny
Re: Can't make my routes work!
It happoens, don't worry bout it. :tank:
Forum:
FritzBot
01-01-2006
Replies:
18
Can't make my routes work!
Views:
6,882
Posted By
Denny
Re: Can't make my routes work!
I thought alt roams can't be turned off once activated? :confused:
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