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Posts Made By:
JayBaen
Forum:
Bug Reports
21-10-2004
Replies:
20
Metamod 1.7.1p8 and Amxmodx 1.6
Views:
10,613
Posted By
JayBaen
Re: Metamod 1.7.1p8 and Amxmodx 1.6
I posted this in another thread as well ... but to update the story here, I'm using a pre-release of the next AMX (not a nightly build) and this problem is gone. All bot functionality + AMX are...
Forum:
Bug Reports
21-10-2004
Replies:
20
Many Problems With POD-Bot 2.6 R2b1
Views:
9,164
Posted By
JayBaen
Re: Many Problems With POD-Bot 2.6 R2b1
It's going to be soon ... as I'm using a pre-release of the next AMX (not a nightly build) and this problem is gone.
Forum:
Bug Reports
28-08-2004
Replies:
20
Metamod 1.7.1p8 and Amxmodx 1.6
Views:
10,613
Posted By
JayBaen
Metamod 1.7.2 and Amxmod 0.9.9
FYI ...
Still using the Developer Build of AMX (for our test) and MetaMod 1.7.2. No problems at all.
Still hoping the mySQL module gets updated along with the others for complete testing....
Forum:
Bug Reports
17-08-2004
Replies:
20
Metamod 1.7.1p8 and Amxmodx 1.6
Views:
10,613
Posted By
JayBaen
Re: Metamod 1.7.1p8 and Amxmodx 1.6
By George ... I think we've got it!
Of course, I had to disable the mySQL module (for the moment) to get it to run, but it appears that the bots AND AMX are behaving normally (AMX.99 - Metamod...
Forum:
Bug Reports
06-08-2004
Replies:
20
Metamod 1.7.1p8 and Amxmodx 1.6
Views:
10,613
Posted By
JayBaen
Re: Metamod 1.7.1p8 and Amxmodx 1.6
You might be interested to know that I get the same sets of problems (noted above) when running with the latest version of AMX mod (v.99) and MetaMod 1.7.1.
So, it's not specifically related to...
Forum:
Bug Reports
23-07-2004
Replies:
20
Metamod 1.7.1p8 and Amxmodx 1.6
Views:
10,613
Posted By
JayBaen
Re: Metamod 1.7.1p8 and Amxmodx 1.6
Any access rights on the server are granted via SteamID and a mySQL backend, all of which work correctly without the Bots.
I want to remention that it's not only admins who have AmxX issues with...
Forum:
Bug Reports
22-07-2004
Replies:
20
Metamod 1.7.1p8 and Amxmodx 1.6
Views:
10,613
Posted By
JayBaen
Re: Metamod 1.7.1p8 and Amxmodx 1.6
@Pierre
Thanks, I'll give that a whirl.
@KWo
A couple of things:
1) Thanks for helping me hunt for solutions.
Forum:
Bug Reports
21-07-2004
Replies:
20
Metamod 1.7.1p8 and Amxmodx 1.6
Views:
10,613
Posted By
JayBaen
Re: Metamod 1.7.1p8 and Amxmodx 1.6
@KWo
From metamod.ini:
; AMX Mod
win32 addons/amxx/dlls/amxx_mm.dll
; phpUA Mod
win32 addons/phpua/phpua_mm_i386.dll
; POD Bot
Forum:
Bug Reports
20-07-2004
Replies:
20
Metamod 1.7.1p8 and Amxmodx 1.6
Views:
10,613
Posted By
JayBaen
Re: Metamod 1.7.1p8 and Amxmodx 1.6
Sorry to have been so vague. I'm running with the above mentioned and CS 1.6 (steam) -- dedicated server, Windows, secure.
Metamod modules are:
AmxX, phpUA and PODBot
AmxX modules are:
...
Forum:
Bug Reports
17-07-2004
Replies:
33
Latest Beta is Screwed Combat\Aim
Views:
10,006
Posted By
JayBaen
Re: Latest Beta is Screwed Combat\Aim
Also agreed ...
Bots have become very, very easy to beat. Standard maps (de_dust, assault, etc).
JB
Forum:
Bug Reports
17-07-2004
Replies:
20
Metamod 1.7.1p8 and Amxmodx 1.6
Views:
10,613
Posted By
JayBaen
Metamod 1.7.1p8 and Amxmodx 1.6
I've been running POD-Bot for a while on my server now and have always noticed a few anomalies that I chalked up to a bum configuration on my part. However, in removing POD-Bot, it seems most of the...
Forum:
Bug Reports
05-07-2004
Replies:
18
"Auto Add/Kick Bots" Enevtually Make Server Empty
Views:
6,398
Posted By
JayBaen
Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
Thank you muchly ...
Works great.
JB
Forum:
Common Questions
05-07-2004
Replies:
33
Bots rejoining after a person leaves?
Views:
10,536
Posted By
JayBaen
Re: Bots rejoining after a person leaves?
Works like a CHARM I say!
Lovely update. Exactly what the doctor (erm .. me) ordered .. :)
JB
Forum:
Bug Reports
16-06-2004
Replies:
18
"Auto Add/Kick Bots" Enevtually Make Server Empty
Views:
6,398
Posted By
JayBaen
Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
The podbot.cfg file does not get read every new round/map. The 'mapchangecfgfile' DOES work, however at every map change, but does not affect bots as clients connect/disconnect.
I can use 'pb...
Forum:
Bug Reports
16-06-2004
Replies:
18
"Auto Add/Kick Bots" Enevtually Make Server Empty
Views:
6,398
Posted By
JayBaen
Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
Except, even with "minbots" set, this:
still happens. Eventually, all the bots are removed and they don't re-add on thier own. I 'think' I understand the problem, but it seems as if many (if...
Forum:
Bug Reports
16-06-2004
Replies:
18
"Auto Add/Kick Bots" Enevtually Make Server Empty
Views:
6,398
Posted By
JayBaen
Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
Is there a valid solution to this?
Forum:
Bug Reports
14-06-2004
Replies:
37
Server crashes on map change
Views:
12,227
Posted By
JayBaen
Re: Server crashes on map change
Obviously,
I'm for it ... as the bots actually work with it on .. :)
JB
Forum:
Bug Reports
08-06-2004
Replies:
37
Server crashes on map change
Views:
12,227
Posted By
JayBaen
Re: Server crashes on map change
... and the winner is ...
KWo for turning on "collectexperience."
I'll have to experiment now with where the 'addbot(s)' should go for me.
Thx for all the help.
JB
Forum:
Bug Reports
03-06-2004
Replies:
37
Server crashes on map change
Views:
12,227
Posted By
JayBaen
Re: Server crashes on map change
(sorry I didn't respond earlier -- I missed the email notification somehow)
If I do NOT have the +mapchangecfgfile argument set, (or anything else that would cause an "addbot" command to happen...
Forum:
Bug Reports
31-05-2004
Replies:
37
Server crashes on map change
Views:
12,227
Posted By
JayBaen
Re: Server crashes on map change
Dedicated Server:Steam version of CS (1.6).
Podbot.cfg is nearly default, here's a snippet:
wptfolder wptdefault
detailnames off
pause 3
// note: I've tried having these (mas & min)...
Forum:
Bug Reports
31-05-2004
Replies:
37
Server crashes on map change
Views:
12,227
Posted By
JayBaen
Re: Server crashes on map change
Still crashes. :(
Loaded only MetaMod (x) and PodBot, same issue.
With pb addbot(s) in the server.cfg, server starts fine, plays fine, map changes, no bots add ... add bots manually,...
Forum:
Bug Reports
29-05-2004
Replies:
37
Server crashes on map change
Views:
12,227
Posted By
JayBaen
Re: Server crashes on map change
Thx Splorygon ...
FYI, this last time I made sure to wait until after the map was completely up and running before doing any /rcon pb botstuff ... still brought it down.
JB
PS -- Win2k3,...
Forum:
Bug Reports
29-05-2004
Replies:
37
Server crashes on map change
Views:
12,227
Posted By
JayBaen
Re: Server crashes on map change
Thx again Cooley for your input -- an update:
Adding the +mapchangecfgfile did force it to read the server.cfg again, but also brought the crashes back.
I'm at the point that, with pb...
Forum:
Bug Reports
28-05-2004
Replies:
37
Server crashes on map change
Views:
12,227
Posted By
JayBaen
Re: Server crashes on map change
Thx so much Cooley --
New .dll implemented.
Removed the "addbot" lines from the podbot.cfg.
Seems to have fixed the crashing issue, but now there's a secondary one.
If I force a map...
Forum:
Bug Reports
28-05-2004
Replies:
37
Server crashes on map change
Views:
12,227
Posted By
JayBaen
Re: Server crashes on map change
Does anyone know if there has been a solution to this yet?
Running Widows 2k3
MetamodX
AMXX Mod
Server crashes at the end of each 20 min. round (not between wins).
JB
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