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Showing results 1 to 25 of 500
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Posts Made By:
Maleficus
Forum:
FritzBot
18-09-2007
Replies:
15
New Waypoint Pack Ready! Get It Here!
Views:
21,038
Posted By
Maleficus
Re: New Waypoint Pack Ready! Get It Here!
Awesome! :)
Forum:
FritzBot
17-09-2007
Replies:
2
wuzzzuuuup
Views:
5,158
Posted By
Maleficus
Re: wuzzzuuuup
Hellos!
Welcome back!
I extended Fritz to Wolf:Enemy Territory, but it still has all the same Fritz goodness. Sadly, I stopped working on Fritz not long after we last saw you around here...
Forum:
The Agora
27-08-2007
Replies:
16
Wiki
Views:
13,113
Posted By
Maleficus
Re: Wiki
Agreed, sadly. :(
Forum:
FritzBot
16-08-2007
Replies:
3
BOT Movement
Views:
5,328
Posted By
Maleficus
Re: BOT Movement
Raise their AI skill level. On low skill, they stand still when attacked.
Forum:
FritzBot
03-04-2007
Replies:
20
Poll:
id leaked...
Views:
20,763
Posted By
Maleficus
Re: id leaked...
Thx everyone! :)
Forum:
FritzBot
02-04-2007
Replies:
20
Poll:
id leaked...
Views:
20,763
Posted By
Maleficus
Re: id leaked...
Its why I've been away so much lately, been SUPER busy. Once I get the time again, I'll finish that update to Fritz ET. BTW: Mays PCGamer is out now. ;)
Forum:
FritzBot
09-02-2007
Replies:
6
disable certain bots from joining?
Views:
5,911
Posted By
Maleficus
Re: disable certain bots from joining?
No, there isn't atm. However, you can define which bots you DO want to join, by setting it up in a <mapname>_bots.cfg. That way, you get only the bots you want to join the server. Look in the...
Forum:
FritzBot
06-02-2007
Replies:
14
ET Wiki updated!
Views:
18,896
Posted By
Maleficus
Re: ET Wiki updated!
Awesome! Thats really great looking. :)
Took a quick look at it, saw one potential part that could confuse ppl:
In the "Debugging Script Files" section, at the top, it mentions the botdebugging...
Forum:
FritzBot
26-01-2007
Replies:
8
Sticky:
Experimental patch
Views:
21,334
Posted By
Maleficus
Re: Experimental patch
Yea, its got issues. I'll take it down.
Forum:
FritzBot
25-01-2007
Replies:
2
Auto Download from Server
Views:
4,666
Posted By
Maleficus
Re: Auto Download from Server
They need to have the FritzBot mod to play on your server. FritzBot for RTCW was a complete mod ( with a server/client portion ) that was required to play on FritzBot RTCW servers.
In FritzBot ET,...
Forum:
Waypoint Forum
19-01-2007
Replies:
1
Artillery Actions
Views:
3,600
Posted By
Maleficus
Re: Artillery Actions
Fritz does artillery on its own, and it works quite well. There is an airstrike hint, which is what your looking for. Check the readme for details.
Forum:
FritzBot
18-01-2007
Replies:
4
Server Issues with Fritzbot
Views:
5,273
Posted By
Maleficus
Re: Server Issues with Fritzbot
The botlib is a left over bit of code from the old Q3 src, which ET is based on. Fritz doesn't use any of the botlib stuff, and most of the botlib stuff was removed by me to trim the source size...
Forum:
FritzBot
17-01-2007
Replies:
8
Sticky:
Experimental patch
Views:
21,334
Posted By
Maleficus
Re: Experimental patch
Thx! Just wish I had the time to do more.
Forum:
FritzBot
17-01-2007
Replies:
8
Sticky:
Experimental patch
Views:
21,334
Posted By
Maleficus
Re: Experimental patch
Added a keyword fix to Fritzbot. Extends the number of keyword tests to 32, up from 16.
Get it HERE (http://filebase.bots-united.com/index.php?action=file&id=430).
Cheers!
Forum:
Developers Forum
16-01-2007
Replies:
8
Fritz source
Views:
11,783
Posted By
Maleficus
Re: Fritz source
Everyone: sorry, not at this time. I just don't have any time. :(
Forum:
Waypoint Forum
10-01-2007
Replies:
15
Adlernest
Views:
8,039
Posted By
Maleficus
Re: Adlernest
Played it for a couple rounds - looks good.
Forum:
The Agora
08-01-2007
Replies:
31
!!! Server Reinstall !!!
Views:
26,288
Posted By
Maleficus
Re: !!! Server Reinstall !!!
Thx for fixing the filebase! :)
Forum attachments still seemed b0rked however.
Forum:
FritzBot
08-01-2007
Replies:
8
Sticky:
Experimental patch
Views:
21,334
Posted By
Maleficus
Experimental patch
1. Fixes the issue of bots trying to pick up docs/crates/gold/etc if they already have some.
2. Adds a new cvar - g_droppedFlagTimes. Range is 1 - 120. Its measured in seconds. This is an...
Forum:
Waypoint Forum
07-01-2007
Replies:
17
Golden Dunk
Views:
8,260
Posted By
Maleficus
Re: Golden Dunk
UPDATE: seems uploads have been fixed, so I should be able to upload it tonight when I get home from work.
Cheers!
Forum:
Waypoint Forum
06-01-2007
Replies:
3
so yeah, levers work...
Views:
4,028
Posted By
Maleficus
Re: so yeah, levers work...
Brilliant! Very nice. :)
Forum:
Waypoint Forum
06-01-2007
Replies:
17
Golden Dunk
Views:
8,260
Posted By
Maleficus
Re: Golden Dunk
OK, I fixed it where they go for a flag while they have one ( was a needed bug fix ), and I added a new CVar "g_droppedFlagTime". It controls how long a dropped flag/crate/docs/etc will exist in the...
Forum:
Waypoint Forum
05-01-2007
Replies:
17
Golden Dunk
Views:
8,260
Posted By
Maleficus
Re: Golden Dunk
I'll take a quick peek tonight. If its easy enough, I'll fix it so they dont go back for more crates.
Forum:
Waypoint Forum
05-01-2007
Replies:
17
Golden Dunk
Views:
8,260
Posted By
Maleficus
Re: Golden Dunk
Its hardcoded in the code IIRC. Its prolly just 3 lines of code to add, which is simple enough I could do that tonight if you really need it.
I looked at the map, and I don't think you'll ever get...
Forum:
Waypoint Forum
05-01-2007
Replies:
2
Entnum Issues
Views:
3,552
Posted By
Maleficus
Re: Entnum Issues
Also as helpful aside - its often better to bind the viewent cmd to a key, so that you can trigger it at will.
As for trouble viewing it, sometimes you have to wiggle your cursor around the...
Forum:
FritzBot
29-12-2006
Replies:
7
Problem with bots
Views:
7,168
Posted By
Maleficus
Re: Problem with bots
Fritz doesn't work on Linux, only Windoze. Sorry. :(
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