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Showing results 1 to 11 of 11 Search: Posts Made By: shaggy56
Forum: Ideas 23-12-2004
Replies: 10
Views: 5,588
Posted By shaggy56
Re: friendly fire

Im bumping this but may not matter. I was wondering if this idea will ever be implemented.
Forum: POD-Bot mm Waypoint Format 04-09-2004
Replies: 12
Views: 5,405
Posted By shaggy56
Forum: POD-Bot mm Waypoint Format 25-08-2004
Replies: 12
Views: 5,405
Posted By shaggy56
Re: >BKA< T Wrecks and Biohazerd87's 50 Waypoint Pack!!!

Update ok they arent shooting them out in any map I always thought they did.I guess its just the beta version in the filebase. They also just run around with knives. Disregard Ill just wait for an...
Forum: POD-Bot mm Waypoint Format 25-08-2004
Replies: 12
Views: 5,405
Posted By shaggy56
Re: >BKA< T Wrecks and Biohazerd87's 50 Waypoint Pack!!!

I dont know if something is up with the waypoint or map I have but in map artmuseum the bots dont seem to shoot out the grates. I always thought they were capable of doing this but I could be wrong....
Forum: POD-Bot mm Waypoint Format 07-06-2004
Replies: 7
Views: 2,936
Posted By shaggy56
Re: ephyra2

That did the trick thanks.
Forum: POD-Bot mm Waypoint Format 06-06-2004
Replies: 7
Views: 2,936
Posted By shaggy56
ephyra2

Anyone have an updated waypoint file for this map? Its an awesome map but it freezes and I think it might be the waypoint file but I could be wrong. Im using podbot 2.6.
Forum: POD-Bot mm Waypoint Format 25-05-2004
Replies: 4
Views: 2,810
Posted By shaggy56
Re: cs_fifthave map

I tried out the fifthave waypoint everything was fine. Except for some reason on a couple rounds the terrorists would get stuck at the spawn point where its real dark not sure why.
Forum: POD-Bot mm Waypoint Format 24-05-2004
Replies: 4
Views: 2,810
Posted By shaggy56
Re: cs_fifthave map

Ok thanks. I also have a waypoint for winternights but I get waypoint errors.
Forum: POD-Bot mm Waypoint Format 23-05-2004
Replies: 4
Views: 2,810
Posted By shaggy56
cs_fifthave map

Does anyone consider waypointing for this map or has a waypoint of it for podbot?
Forum: Ideas 20-04-2004
Replies: 10
Views: 5,588
Posted By shaggy56
Re: friendly fire

Well if you have an option where you can turn it on and off then their shouldnt be any complaints.
Forum: Ideas 20-04-2004
Replies: 10
Views: 5,588
Posted By shaggy56
friendly fire

This might seem like a dumb idea but is there a way to get the bots to act more realistic by haveing them shoot at the same team. I mean it sounds dumb to want team killing but its kinda funny how...
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