.:: Bots United ::.

.:: Bots United ::. (http://forums.bots-united.com/index.php)
-   JoeBot (http://forums.bots-united.com/forumdisplay.php?f=10)
-   -   Please help (http://forums.bots-united.com/showthread.php?t=801)

dstodalka 18-02-2004 22:11

Please help
 
Ok basically I am looking for a joebot that will run with my 1.6 Linux server. Also a good readme or something or just directions on how to install correctly. I see all these files to download and I have and installed them but none work. Please my server is always empty:( and I want something ti play against.

poohiebear 22-02-2004 22:06

Re: Please help
 
1.6 DS, windows, same problem, any suggestions?

cruft 15-03-2004 08:38

Re: Please help
 
There's no officially released joebot for cs1.6. Although, there are a number of postings in these forums where people have posted their compiles of the latest source which does support cs1.6. You basically have 3 options, 1) get the latest source and compile or 2) find a pre-compiled version in the forums, or 3) wait for the latest release which should be soon.

dstodalka 15-03-2004 15:36

Re: Please help
 
Ill wait I guess.

cruft 17-03-2004 01:34

Re: Please help
 
Quote:

Originally Posted by dstodalka
Ill wait I guess.

The wait is over. Try the new release here:
http://joebot.bots-united.com/

Terran 18-03-2004 15:50

Re: Please help
 
If you're using metamod you should be careful as this package contains a liblist.gam for the non-metamod version...

Terran 18-03-2004 17:16

Re: Please help
 
@cruft:
please add this fix to bot.cpp:

Code:

diff -Naur joebot-1.6.5.1/dlls/bot.cpp joebot-1.6.5.1-terran/dlls/bot.cpp
 --- joebot-1.6.5.1/dlls/bot.cpp 2004-03-09 00:25:48.000000000 +0100
 +++ joebot-1.6.5.1-terran/dlls/bot.cpp  2004-03-18 17:13:12.000000000 +0100
 @@ -324,6 +324,12 @@
 
                            // create the player entity by calling MOD's player function
                            // (from LINK_ENTITY_TO_CLASS for player object)
 +
 +                          if (BotEnt->pvPrivateData != NULL)
 +                                          FREE_PRIVATE (BotEnt);
 +                          BotEnt->pvPrivateData = NULL;
 +                          BotEnt->v.frags = 0;
 +
 
                            CALL_GAME_ENTITY(PLID, "player", VARS(BotEnt));

Without this change a new bot inherits the frags/death of a previously kicked bot...

cruft 18-03-2004 17:43

Re: Please help
 
@Terran: Thanks for the fix. I'll add it to the source.

Terran 18-03-2004 18:01

Re: Please help
 
I got this fix from PMB, thank him :D

Terran 18-03-2004 18:48

Re: Please help
 
I'm encountered a small problem while compiling joebot. You include a "eiface.h" with your sources which differs from the original version from the HL-SDK in one line:

your code:
Code:

  void (*pfnEngineFprintf)(FILE *pfile, char *szFmt, ...);
HL-SDK (with the latest official patches!):
Code:

  void (*pfnEngineFprintf) (void *pfile, char *szFmt, ...);


All times are GMT +2. The time now is 06:11.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.