![]() |
How to create pxp file ?
RT, :DCan someone explain what is the use of pxp file?
|
Re: How to create pxp file ?
Hi :)
Experience of last seen Enemys and Dangerous Locations are saved in the .pxp File, if i remember right. So, the "xp" in the "pxp" is standing for Experience :) Hope that helps :) I |
Re: How to create pxp file ?
Hi…
Thanks for your reply,Minh-Lo-Hwang:arabia:。 But now I find the .pxp file is not very important。 :guns:Only pwf (POD waypoint file),that's what i need~ Sorry for my bad English,I use Google translate.. |
Re: How to create pxp file ?
Hey, where do you come from? me, Nanjing~ Northsea...maybe too ambiguous
Are you still using YaPB 1.0? Later versions don't have .pxp at all. They use: .exp for experience(can auto-generate) .pmt for path matrix(can auto-generate) .vis for visiblity table(can auto-generate) .xml for general description(not in use?) and can be deleted. |
Re: How to create pxp file ?
.pxp files will be automaticly created.
It's nice that bots do 99.5% of the work. hehhehehe. :D Jeefo one of the more recent YaPB updaters once gave me a waypoint converter so I could easily convert PodBot MM waypoints I made. It created a pwf file, changed the camp waypoints into vector coordinates and it was done. I'd put both PodBot MM and YaPB waypoint versions on my website. Fortunately I didn't have to do any further converting for the e[POD] Bot. What's also wonderful is you can run all 3 bots at the same time. :) |
All times are GMT +2. The time now is 07:38. |
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.