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-   -   How to create pxp file ? (http://forums.bots-united.com/showthread.php?t=7615)

Win:D 24-05-2010 04:57

How to create pxp file ?
 
RT, :DCan someone explain what is the use of pxp file?

Minh-Lo-Hwang 25-05-2010 12:44

Re: How to create pxp file ?
 
Hi :)

Experience of last seen Enemys and Dangerous Locations are saved in the .pxp File, if i remember right. So, the "xp" in the "pxp" is standing for Experience :)

Hope that helps :)

I

Win:D 25-05-2010 14:50

Re: How to create pxp file ?
 
Hi…
Thanks for your reply,Minh-Lo-Hwang:arabia:。
But now I find the .pxp file is not very important。
:guns:Only pwf (POD waypoint file),that's what i need~

Sorry for my bad English,I use Google translate..

szfzafa 26-05-2010 11:07

Re: How to create pxp file ?
 
Hey, where do you come from? me, Nanjing~ Northsea...maybe too ambiguous

Are you still using YaPB 1.0? Later versions don't have .pxp at all.
They use:
.exp for experience(can auto-generate)
.pmt for path matrix(can auto-generate)
.vis for visiblity table(can auto-generate)
.xml for general description(not in use?)
and can be deleted.

Ancient 30-05-2010 00:44

Re: How to create pxp file ?
 
.pxp files will be automaticly created.
It's nice that bots do 99.5% of the work. hehhehehe. :D

Jeefo one of the more recent YaPB updaters once gave me a waypoint converter so I could easily convert PodBot MM waypoints I made.

It created a pwf file, changed the camp waypoints into vector coordinates and it was done.
I'd put both PodBot MM and YaPB waypoint versions on my website. Fortunately I didn't have to do any further converting for the e[POD] Bot.

What's also wonderful is you can run all 3 bots at the same time. :)


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