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Waypoint need
I need waypoints to:
-Marakesh streets by night -1944_beach. Someone have it? |
Re: Waypoint need
I assume you mean Marakesh streets 2 by night. There are 2 versions, one being marked final by Avoc. I have a port of 420Blunt's et_mor2 waypoints to et_mor2_night_final that I was adding new paths to. 420Blunt sent me his waypoints for the earlier et_mor2_night version without any of the new paths. However 420Blunt has disabled the neutral barricades which are a problem for bots, while I still have not decided how to treat the neutral barricades.
These waypoints are only Test quality to WIP quality, and both lack team balance especially with regards to the tank. I might have time to look at them again in February OR I could email them to you as-is for testing and suggestions. 1944_beach I don't have fritzbot waypoints for, maybe somebody else has something started.. There are a couple of problems in the map for fritzbots (the 3 barriers nearest to the beach), but I think that can be worked arround. I will have no time to start anything for 1-2 weeks. |
Re: Waypoint need
ehh... maybe someone have waypoints for supplydepot2
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Re: Waypoint need
I recommend using Supply depot night (supply_pro) instead. Practically the same map, plus damageable truck and lower lighting. Waypoints were released in Fritz3_1.00.pk3
I stopped waypointing supplydepot2 at pre-beta quailty because FritzBots think the truck is damageable. I have not revisited supplydepot2 for a couple of years, but I will email the WIP0.29 waypoints to you. |
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