.:: Bots United ::.

.:: Bots United ::. (http://forums.bots-united.com/index.php)
-   Ideas (http://forums.bots-united.com/forumdisplay.php?f=50)
-   -   PodBot Waypoints (http://forums.bots-united.com/showthread.php?t=6816)

ot_207 09-06-2008 15:01

PodBot Waypoints
 
Is it possible to make the bots support zbot/csbot waypoints?
If not ... what about an waypoint converter.
I think this is a good alternative to autowaypointing ;).

Ancient 09-06-2008 18:21

Re: PodBot Waypoints
 
Well, there is a waypoint convertor to make podbot waypoints into YaPB and e[POD]Bot, but so for not csbot and zbot.

KWo would have to look at the csbot waypointing stuff. He seems to not have very much spare time and I think that would be a big project. However, JoeBot has a system like csbot, maybe he could lend a helping hand?

ot_207 10-06-2008 09:01

Re: PodBot Waypoints
 
Quote:

Originally Posted by Ancient (Post 58179)
However, JoeBot has a system like csbot, maybe he could lend a helping hand?

Those bots can autowaypoint?
It this is true then they should give kwo the algorithm.
It will be a major impact on valve :D

KWo 10-06-2008 09:38

Re: PodBot Waypoints
 
Even if someone can give me the good algorithm to make auto covering maps by waypoints, I don't think I have time to implement it (it will be huge amount of work). The current waypoint editor is extremaly extended and autowaypointing function it has (which places automatically waypoints in the areas You are walking) is optimized so good, so You can make waypoints Your-self very easy after reading docs and after analyzing how the default maps are waypointed.


All times are GMT +2. The time now is 01:49.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.