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-   -   force commands (http://forums.bots-united.com/showthread.php?t=6742)

Sc0Rp 13-04-2008 16:36

force commands
 
Is it possible to force a bot to do certain actions in specific situations?
Some examples:
-If a T-bot is on a bomb-plant and he is inside the region where he can actually plant and he visually sees no enemy, to force him to plant ( it happens too much that a bot travels from an enemy-empty bombsite to a mostly enemy-crowded bombsite )
-If a CT-bot enters a bombsite to find the bomb and he visually sees no enemy, to force him to defuse ( also they should check the place before making the defuse a primary task; it happens too much a CT rushes into the bombsite straight to the bomb while the place is crawling with T's )
-If a T-bot carrying the bomb died or a human player dropped the bomb ( bots cannot drop the bomb by themselves ), to force all T's to walk instead of running ( so you can't hear them ) in a certain distance from where the bomb is located ( don't know what the measurements are in cs ) and also if the time is more than 1 min ( otherwise a bot could pick up the bomb but has no time to plant cause he lost too much time during the travel to the bomb )
Maybe there could be more force commands but this is all that I can think of.
Greetz.

KWo 13-04-2008 17:13

Re: force commands
 
Most of them I already included into the code, but it seems for some reason it fails (doesn't work as it should). I have to re-watch the code again why is not working this what I have already added.


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