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Work In progress (WIP) #8.5
Work In progress (WIP) #8.5
BUILD 2097 Released at 08/02/2004 Windows & Linux version available. For changes/fixes/adds: http://forums.bots-united.com/showthread.php?t=71 |
Re: Work In progress (WIP) #8.5
memory bug seems to be fixed
you need todo meta refresh (or at least in my case) because as soon as i added 2 bots before doing it, realbot_mm crashed, after the refresh the bug never appears again, im guessing its a bug in metamod that does that. and they move on round start again, yey. just csdm till all the maps are waypointed again, hehe |
Realbots Is Real Nice..
for the next version the bots shouldnt bump into each other and do those super duper hops, that kinda gets annoying :D and somtimes bots dont always learn when they stuck (thats only somtimes)... maybe the bots should move more back or somthing.. also fix that bug were they run backwards toward you.. well other than that good job. oh yea i would like them to hear the bullets also=)
is it me or the bots always take the same route.. |
Re: Work In progress (WIP) #8.5
I got word from Greg (aka Berked, a trusted linux bug finder ;) ) that there was anothe rbug in the experience saving code, i am glad he pointed it out because i never saw why it was a bug... only after reading TWICE the code , lol. Anyway, thats fixed for the next release. Since bugs are almost all squised i will move on to new features.
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Re: Work In progress (WIP) #8.5
hmm.... I don't really get it.
On my dedicated server the bots commit suicide at the start of the round.... they don't move, don't buy, don't speak... just a nice clean suicide ;) Maybe it has something to do with the steam updates today? Anybody else seen this? |
Re: Work In progress (WIP) #8.5
i think stefan needs to set each bot to say cl_fakeclient 1, so that it states that its a bot
or something along those lines |
Re: Work In progress (WIP) #8.5
FYI
After upgrading to WIP 8.5 the HLDS crashes 1-2 times a day. HLDS run on a win2003 Server, and this event message appears in application log Faulting application hlds.exe, version 4.1.1.1, faulting module realbot_mm.dll, version 0.0.0.0, fault address 0x0001abc1. 0000: 41 70 70 6c 69 63 61 74 Applicat 0008: 69 6f 6e 20 46 61 69 6c ion Fail 0010: 75 72 65 20 20 68 6c 64 ure hld 0018: 73 2e 65 78 65 20 34 2e s.exe 4. 0020: 31 2e 31 2e 31 20 69 6e 1.1.1 in 0028: 20 72 65 61 6c 62 6f 74 realbot 0030: 5f 6d 6d 2e 64 6c 6c 20 _mm.dll 0038: 30 2e 30 2e 30 2e 30 20 0.0.0.0 0040: 61 74 20 6f 66 66 73 65 at offse 0048: 74 20 30 30 30 31 61 62 t 0001ab 0050: 63 31 c1 |
Re: Work In progress (WIP) #8.5
KaptajnKemo,yes it was because of steam's last f***up....uuumm.... I mean update. :)
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Re: Work In progress (WIP) #8.5
hi all!
@DreamLord34 are you certain, it's the steam version? i can confirm that the WIP #8.5 produces random crashes on a W2K Pro system with steam version 1.1.2.3, hlds.exe v4.1.1.1 and only realbot (on adminmod 1.17) running. if useful, i'll post the dr. watson report. the predecessor was stable (i'd tested it with and without bots over several hours) i've also noticed that some of the bots stay real stupid (cs_assault: bots on upper gangway won't get down, others get stuck on corners and stuff) however, i don't want to discredit Stefan's work! despite these issues IT's GREAT !! keep hackin'. Best Bytes®, Harry |
Re: Work In progress (WIP) #8.5
The mass suicide never happened before the febuary 9th steam update, all was fine till then. After the update, when a new round starts, nothing but suicide. Plus, since the update, I'm not the only one that this happend to.
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