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Bots get kicked after join
My bots get kicked imidiatly after I add them to serer.
Dropped [POD]Alloc (100) from server Reason: Kicked Please tell me how will they work and how will i get waypoints for my maps? like iceworld? |
Re: Bots get kicked after join
Post Your podbot.cfg file, but remove all comment lines (to prevent the post to be too long).
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Re: Bots get kicked after join
plz help I got this problem 2 :( Need help frienzz!!
KWo here's my podbot.cfg without the comments I haven't change anything its from the "all-in-one" pack!! plzz help http://www.speedyshare.com/638252556.html |
Re: Bots get kicked after join
If You are using pb_bot_quota_match parameter, You shouldn't use pb add / pb remove commands. The automatic algorith controls the amount of bots on Your server depanding on human players You have there.
Don't lie it's unchanged from All-In_One - in All-In-One package pb_bot_quota_match is 0. :P Another thing - in Your podbot.cfg pb_shootthruwalls 0s remove that "s" at the end - it's wrong. |
Re: Bots get kicked after join
I forgot about that one with the s I did it cuz I wont the bots use cheats.. everybot has a cheat comands thats known!!..So wt should I change where the hell is that pb add N' pb remove command ?
I've deleted those in podbot.cfg: Code:
pb add 100 |
Re: Bots get kicked after join
But I really don't know what You want to have there. Please tell me how many bots You want to have there or how do You want they behave if there are humans (they are added/kicked or what).
Another thing there is no reason to use StatsMe, AMX X and AdminMod. All the functionality of these 3 AMX X has. Too many plugins = too many problems - believe me. An d don't use bold font if You really don't want me focus on something. |
Re: Bots get kicked after join
1 Attachment(s)
Thats the reason I've uninstalled joebot cuz' there's no plugin for joebot in metamode or in amxmodx, but I Like those plugins thats why I've insataled them chicken mode,attac,n much more plugins... The problem is when I Create a server The bots are added automaticly n' they get kicked after they join :S...Here's a pic.
N' I've deleted the rest of the other bots.. I have only 9 bots cuz I play cw with them :P lol NiP vs SK .. 0 : 16 [SK wins] :P \\||//\\// |
Re: Bots get kicked after join
You need to tell me it so: "I need to have 10 bots on te server all the time". Or "I want to have there at least 3 bots, but never more than 10."
I know they are kicked!!! You have told me it 100 times!!! Tell me what You want with them. How many You want to have there. Hint: change back pb_bot_quota_match 1 to pb_bot_quota_match 0 (default) in Your podbot cfg This is the one reason they are getting kicked for You. It seems You have troubles to understand how does this function work... Why are You using bold text all the time? It seems You are having also troubles with listening this what I'm trying to tell You... |
Re: Bots get kicked after join
I allways use bold text ... well sry 4 that I didnt know that it dwraft 2 u..I want 9 bots N' u told me 100 times 2 turn 0 the "pb_bot_quota_match"
n' I did it before but they wont stay in the game they get kicked ??... maybe there's another problem maybe its not the podbot.cfg, or maybe is from the Mod's ?? well u know that better than me N' I'm askin help from u... "9 Bots"!! |
Re: Bots get kicked after join
If You want to have 9 bots all the time - regardless of how many humans is on Your server You need to configure it so:
pb_bot_quota_match 0 pb_minbots 9 pb_maxbots 0 If that wouldn't work try this way: pb_bot_quota_match 0 pb_minbots 0 pb_maxbots 0 pb add pb add pb add pb add pb add pb add pb add pb add pb add Make sure pb_maxbots is 0 - it switches off the auto add/kick bot function. Read docs - it's clearly written there. |
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