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New Crashing Problem
Hi guys, it's been ages since my last post, but I'm still here.
I've noticed a few glitches in the latest build of pbmm (v3b16g). 1) On playing de_aztec 9vs9 I had a score of 27-0 after 5 rounds, indicating something is not up to scratch with pbmm. I saw that there was complaints about the thinking time before shooting in v3b16f, and v3b16g was released saying that it should have been fixed. It hasn't. 2) When I did die for the 1st time in round 6, the game crashed and I was brought back to the windows desktop. This also happened a couple of times in cs_winter_assault but thought nothing of it, but maybe it is more serious than I first thought. 3) Happy New Year To All!!!! :P Hope you have fun trying to fix these bugs, or telling me off for having a cr** computer :D Ali |
Re: New Crashing Problem
Crash bug is fixed in V3B16h (filebase). Please check how about bots not wanting to shoot (if now it's better or they are still waiting for nothing instead shooting).
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Re: New Crashing Problem
much better, thanks for the fix. The bots are also shooting better now, but they do "think" too much sometimes and I have been able to run up to them and knife them without them shooting me.
Also is there a way of getting them to rush better at the beginning of the rounds, because in maps like de_aztec, I find that I'm the only one out of the spawn area after 15+ seconds, which if playing against people would be disastrous, because there'd be no one holding them off from storming the placs |
Re: New Crashing Problem
I'm out of my country, so my internet access is limited, but I'll try to post during 2 days the new working beta with fixed problem with bots thinking too much instead shooting. :)
Stay tuned. :) |
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