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cvar pb_maxbots
In V3build16 you did this
Code:
For pb_bot_quota_match parameter the spectators or team unnasigned human-players aren't counted. If the server has 2 players and 2 bots (2 vs. 2) If one human join one bot is kicked. Could it wait to kick the bot until the human player choose a team(Not spectator). So the bot will only be kicked if the human choose CT or Terrorist This is when you have pb_maxbots 4. thx |
Re: cvar pb_maxbots
pb_maxbots and pb_minbots they are the limits for some functions - pb fillserver, pb removebots, pb add, pb remove. So setting up the pb_maxbots will not affect the current number of the bots on the server (unless You put lower value of maxbots than amount of humans + bots You have currently on Your server). It's done so (to count also spectators) to have always teh same amount of players + bots on the server.
Imagine the situation - pb_maxbots is 26 , there is 26 bots and 6 humans-spectators. No one human more is able to join, because no bot is kicked. |
Re: cvar pb_maxbots
How about a cvar if you still need it to NOT count spectators
pb_maxbots_count_spec <0|1> // 1 count spec, 0 dont count spec. I think many server admins use kick afk/spectators on their server so if you have that it wont be a problem. At least the above extra cvar gives you the option to not count spectators. Hope this is possible Keep up the good work KWo. |
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