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-   -   Waypoint testing Stuff (http://forums.bots-united.com/showthread.php?t=5666)

TomTom 29-08-2006 23:22

Waypoint testing Stuff
 
For those of you waypointing or about to waypoint.
I ran though the wiki and my PMs and threw together a QA Checklist for waypoint testing before release.
Also threw together a draft on how you can use specially scripted spawn pads for quicker waypoint testing in less used parts of your map.
These are on my website under Other
All comments and suggestions welcome.

:flowers:ALL HAIL the bindlestiff, Crapshoot, Maleficus, navi etc. for their work and help.:flowers:

TomTom 30-08-2006 22:07

Re: Waypoint testing Stuff
 
Some Minor updates today.

Now for the Test Spawns, the site stats imply that the link to the page with the example case study is being missed So here is the direct link if you missed the example.

CrapShoot 31-08-2006 02:26

Re: Waypoint testing Stuff
 
That's some really nice work TomTom.

Maleficus 31-08-2006 03:22

Re: Waypoint testing Stuff
 
Yes it is. Infact, if your interested TomTom, you should integrate this into the Fritz ET Wiki.

TomTom 31-08-2006 04:13

Re: Waypoint testing Stuff
 
The Bindlestiff has already volunteered to do just that sometime in the near term. When he does I will freeze my rev. and link the wiki.

We owe a lot to his dedication and effort.
I vote we award The Bindlestiff the :big_cool:Golden Bot:big_cool:.

the bindlestiff 31-08-2006 04:36

Re: Waypoint testing Stuff
 
Does that come with a monetary stipend??? :big_surprised:

TomTom 31-08-2006 05:50

Re: Waypoint testing Stuff
 
Reichskredit-kassenschein or Reichsmarks?

http://www.geocities.com/cameronbr/U...obbleBeads.jpg
Palm one of the 200000 bills.
I'll distract the others... ;)
...our side counterfeited billions... !
Army script!? Hmmm...Ask the medics, they have quick fingers.
...
Oops my bad!. those are Marks not Reichsmarks.
Should be good for rolling... Smoke 'em if you got them.

TomTom 05-09-2006 05:43

Re: Waypoint testing Stuff
 
Couple of important corrections this past weekend+. Tracked down the real meaning for the spawnflags, so the axis test spawns work without incomprehensible settings. Also added an important entnum caveat/warning in case you want to leave these sort of spawns in beyond just narrow testing. (Crapshoot may have hinted to me about this a long time ago but I was just beginning then:blushing:).


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