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v3 Beta14c..14f - Problem with defusing
Bots have a big problem with defusing a bomb.
They search the bomb and then they press use to defuse the bomb but to 90% they do not look at the bomb. The problem is now: After they had pressed the use button (virtually) they think they would defuse the bomb but they don't. So all bots do nothing till the bomb explodes while they sit on the bomb! Please fix this in the next beta! |
Re: v3 Beta14c - Problem with defusing
Sometimes I aquire this problem too, but I think it maybe also the custom waypoints.
I don't really notice the problem with the waypoints created by twreck |
Re: v3 Beta14c - Problem with defusing
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Re: v3 Beta14c - Problem with defusing
It's fixed in V3 beta 14e. Take binaries from the filebase.
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Re: v3 Beta14c - Problem with defusing
Problem solved (but sometimes they run over a bomb and don't try to defuse it but when they try they success) but new problem with terrorists:
If they want to plant the bomb they ask for backup but then they don't plant the bomb! They ask for backup and ask for backup and ask for backup and so on but they don't plant the bomb! DaSilva (Playing de_dust2) |
Re: v3 Beta14c - Problem with defusing
Check with V3 beta 14f. I was playing about 2 hours on de_dust (not de_dust2) and they haven't had any problem with planting/defusing bomb on that map. The only thing I may need to test is - when they are are planting the bomb (and if still there is some problem wit it) if they were following someone just before it.
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Re: v3 Beta14c - Problem with defusing
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Ich checked it with the new V3 Beta 14f on de_aztec and recognized the same problem as described above on de_dust he planted the bomb, but in any case the numbers of bomb plants were low again (1 in 10 Minutes - and there were enough chances) |
Re: v3 Beta14c - Problem with defusing
OK -finally I could reproduce the bug and it seems it's something strange with task executing. I'm working on it...
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