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-   YaPB (http://forums.bots-united.com/forumdisplay.php?f=55)
-   -   Now Playing With YaPB v2 (http://forums.bots-united.com/showthread.php?t=5552)

RR99i 26-07-2006 05:50

Now Playing With YaPB v2
 
Ok, I'm not sure if YaPB was design this way. I have a feeling it was. I've been helping so much on YaPB. I've put a lot of my time into making this one of the best. I know I may have not done much. But.... the bots.... are HARD! Even on "YaPB Skill Level" - Stupid (0-20), it's like I can't get a shot off. I was playing with my brother tonight. This bot must have knew, my brother was waiting at the corner. My brother didn't see him coming in front of him, and the bot killed him. I think the bots can shoot thur corner walls. Sorry to complain, but I love helping out with YaPB. It's the only decent/working bot program for Counter-Strike 1: Anthology. :)

Ancient 26-07-2006 06:04

Re: Now Playing With YaPB v2
 
The scripts that are used (I am guessing) were based off of headshot scripts and that will make bots harder.

YaPB is alot harder tha podbot mm no doubt about that.
The old PodBot versions are harder than new versions.

Any body can shoot through corner walls, or most walls at that.

The skill level specified in the cfg should tell the bot to be noob or professional, but the codings could have also been altered in the new beta versions.

I'm not using the beta version, so most of the stuff I just said, are guesses.

RR99i 26-07-2006 06:22

Re: Now Playing With YaPB v2
 
Quote:

Originally Posted by Ancient
The scripts that are used (I am guessing) were based off of headshot scripts and that will make bots harder.

YaPB is alot harder tha podbot mm no doubt about that.
The old PodBot versions are harder than new versions.

Any body can shoot through corner walls, or most walls at that.

The skill level specified in the cfg should tell the bot to be noob or professional, but the codings could have also been altered in the new beta versions.

I'm not using the beta version, so most of the stuff I just said, are guesses.

Thanks for the reply Ancient. Would be take a lot of time to alter YaPB to make it more noob-friendly? I would hate to quit using YaPB, after all the time I've been helping. I've tried the other bot programs on Bots United, most seem to not work. I'm using Counter-Strike 1: Anthology. YaPB has all the options I need. I'm able to pick the difficuly of the bots.

jeefo 26-07-2006 10:40

Re: Now Playing With YaPB v2
 
@Ancient: There is no any headshot or whatever else script inside.
@RR99i: hey! All configureable. Change/Add next commands in/to the yapb.cfg...

If bots will be too easy, try setting, yb_turnemethod back to 3, and you will get something like official csbot difficulty level 2. :)

Code:

yb_turnmethod 2
yb_hardcoremode 0
yb_minskill 50
yb_maxskill 75

In this way i can play 1 vs 10 bots, without any problems. :)

Ancient 26-07-2006 21:03

Re: Now Playing With YaPB v2
 
I thought the aim stuff was from aimbots, but I guess it was from bot-aim :P

You shouldn't quit helping Streloment, that would be uncool. :D Help as much as you can. It's appreciated by the developers.

RR99i 26-07-2006 21:43

Re: Now Playing With YaPB v2
 
Quote:

Originally Posted by strelomet
@Ancient: There is no any headshot or whatever else script inside.
@RR99i: hey! All configureable. Change/Add next commands in/to the yapb.cfg...

If bots will be too easy, try setting, yb_turnemethod back to 3, and you will get something like official csbot difficulty level 2. :)

Code:

yb_turnmethod 2
yb_hardcoremode 0
yb_minskill 50
yb_maxskill 75

In this way i can play 1 vs 10 bots, without any problems. :)

Will there be anyway to be able, in the future, to change the options from YaPB Menu? I hate messing with options in a file. But I was able to change the settings like you told me. I was afraid that YaPB was based on a headshot script.

UPDATE! - Everything seems to be working great. I know that yb_quota = How Many Bots Start With Game. It was 9, but I changed it to 10. LOL, I must be pretty smart to know what yb_quota means. Hell, I don't even know what quota means! hehe

jeefo 27-07-2006 10:58

Re: Now Playing With YaPB v2
 
This settings good for you ? No ?

Yes i have plans adding configuration stuff to menu...

The aiming stuff without hardcore mode uses fixed offset to player heads (view_ofs.z), that is 17, in hard core mode, bots adding to this value some caluclated from distance and emotions stuff. So they aim at head more accuracy. I get this idea from official csbot while playing with difficulty 3, so depending on csbot, yapb is not cheating + yapb allow to disable this stuff. Also i hardcore mode bots shooting through walls a littile bit better. If hardcore mode is off, bot's shouldn't be harder than original PODBot 2.5. (on high settings)

RR99i 27-07-2006 11:18

Re: Now Playing With YaPB v2
 
Quote:

Originally Posted by strelomet
This settings good for you ? No ?

Yes i have plans adding configuration stuff to menu...

The aiming stuff without hardcore mode uses fixed offset to player heads (view_ofs.z), that is 17, in hard core mode, bots adding to this value some caluclated from distance and emotions stuff. So they aim at head more accuracy. I get this idea from official csbot while playing with difficulty 3, so depending on csbot, yapb is not cheating + yapb allow to disable this stuff. Also i hardcore mode bots shooting through walls a littile bit better. If hardcore mode is off, bot's shouldn't be harder than original PODBot 2.5. (on high settings)

That's great your online. I just got done playing with YaPB somemore. It's a lot of fun, but the bots seem like they can't aim good. But when you stop moving for about a second, they'll kill you. Here's what's in my YaPB.cfg....

Code:

yb_prefix ""
yb_skilltags 0
yb_quota 10
yb_autovacate 0
yb_chat 1
yb_knifemode 0
yb_debug 0
yb_buy 1
yb_minskill 65
yb_maxskill 90
yb_stop 0
yb_followuser 3
yb_communication 2
yb_votes 1
yb_synth 1
yb_turnmethod 2
yb_thruwalls 1
yb_timersound 0.2
yb_timerpickup 0.3
yb_timergrenade 0.4
yb_spray 1
yb_voicepath "sound/radio/bot"
yb_language "en"
yb_tkpunish 1
yb_economics 1
yb_forceteam "any"
yb_password "thebot"
yb_passwordkey "_ybpw"
yb_restrweapons "ump45;p90;elite;tmp;mac10;m3;xm1014"
yb_debuggoal -1
yb_hardcoremode 0

I've been playing this one created map I like, de_predator. I've noticed that when the terrorist plant the bomb at the Fuel Depot. They usually plant it on the highest box. The only way to get to it, is to jump off a lower box. When the bomb is planted, the CT know where the bomb is. But when they get on the box to be able to jump, to get to the bomb. They just walk off and continue again, and again. I think we may need to make a YaPB waypoint for that map. The bots are very good, but the CT's have trouble with Fuel Depot.

jeefo 27-07-2006 11:48

Re: Now Playing With YaPB v2
 
Ok, i've check out problem with aiming... Config looks good. Problem you described also occurs in de_dust2 :). This probem occurs, because when bots search sphere for entites they can pickup, and when they able todo so, they go to it's origin immideately :) I'll fix this (i hope) :)

RR99i 27-07-2006 12:07

Re: Now Playing With YaPB v2
 
Quote:

Originally Posted by strelomet
Ok, i've check out problem with aiming... Config looks good. Problem you described also occurs in de_dust2 :). This probem occurs, because when bots search sphere for entites they can pickup, and when they able todo so, they go to it's origin immideately :) I'll fix this (i hope) :)

Your awesome man. Thanks so much. I'm glad it's not a problem with the de_predator waypoint. I'm going to head off to bed. I should be back on later. Nice to see you again. :D


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