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pbmm to source?
Will it happen?
Because pbmm is the best bot in the world, and I hate csbots, trying to play them on this slow computer is pointless at expert level. I know the SDK is currently unwirteable, but if you can get it to, I will be glad to help waypoint alot of stuff :) |
Re: pbmm to source?
I have no knowledge about HL2 and CS:S. I don't have the game, too. :( I even don't know if I'll have time in the future to learn that stuff and work on it. I guess we will need someone to port it to CS:S and continue it in CS:S.
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Re: pbmm to source?
Source engine is completely different - and rather no bot can be converted to Source games lik Counter-Strike:Source without writing the code from scratch
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Re: pbmm to source?
Damn, HL2 needs to own a writeable SDK for bot coders soon :)
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Re: pbmm to source?
Well, i read the hl2sdk this days, and yep, it's a bit (maybe more :)) differ from old one (hl1sdk), but if valve even provide good additional interfaces for their server plugins, maybe it will be possible to port podbot to source. They promise somthing year ago, but still no any news :(
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