![]() |
Close Shooting
I noticed when bot's get close to eachother, they shoot 1 bullet at a time; I guess for accuracy.
When I get close to an enemy bot I normaly spray the bot full of bullets and normally get a headshot as well. Maybe these bot's should do that when they get eye to eye on eachother. |
Re: Close Shooting
It seems that you found another disadvantage of FSM (Finite State Agent) programming , Ancient !
When gonna those boters realize the importance of machine learning? |
Re: Close Shooting
Quote:
|
Re: Close Shooting
Maybe this burst distance can be lowered to ~100. It will prevent that to happen I think(thanks to strelomet for pointing that). :)
|
Re: Close Shooting
Well - that distance it's about 256, so if there is an enemy in length - for example - 230 units far away from the bot - it should fire burst anyway. Changing it to lower value only will cause this - they will shoot burst if they will almost touch an enemy (but then they should knife him instead...). @Ancient - what is the skill level of bots You are playing against and You can see this stupid behavior?
|
Re: Close Shooting
Quote:
|
Re: Close Shooting
Sorry wasn't paying attention.
The skill level is 60 - 70. |
All times are GMT +2. The time now is 09:00. |
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.