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Starting waypointing
I'm starting waypoint now, so I can have cs_militia the best waypointed map :)
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Maybe there are new buttons for them? I looked int he pbot docs checked bot waypoints1 &2.html files, still didn't answer my questions, and I opened the docs waypoints file and still didn't get any answers from it. Is there like another system of files, I need to add to my pbot folder? |
Re: Starting waypointing
pb wpmenu
write in the console pb and you see decsription., it is changed in v3.0 |
Re: Starting waypointing
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Re: Starting waypointing
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So I'm assuming that this would be correct? |
Re: Starting waypointing
Why would it say No Path Found?
and I don't know how to goal a AWP map. I got most ladders working, and I messed up the ladder in Cs_militia in the back next to the T spawn area badly. And the bot's walk around like zombies and crap, they go to the next node and stop jump a little then the next node. I would send you the waypoint, but I don't want someone else to put their waypoints created by on it :P |
Re: Starting waypointing
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Maybe the the leadder waypoints don't work correct because again wrong path connections. Read the documentation and you will understand how to make waypoints correct. |
Re: Starting waypointing
Thank you, now I have another problem.
Mainly the no path found was because some NR's had the same Nr number like 640 3 other nodes had same nr 640's etc... Everytime I go up on a second floor or tunnel to make nodes, the nr's are different until I go up a floor or something and then I go back, all the Nr's are the same number. What am I doing wrong? are second floor nodes not accepted in aim maps? |
Re: Starting waypointing
I don't understand what this means,
"Having problems withh Nr.0 to Nr.38, it happens alot, and it bugs me alot when on different levels (floors). |
Re: Starting waypointing
This is the map I'm talking about, aim-ak_colt3.bsp and aim_awp3.bsp
I made the waypoints, normal ground ones are fine. I tried to make the second floor, I got a bot to go on the second floor once, but the waypoints would say they were bad nodes, and make all the other nodes useless. I don't understand what's going on, maybe you can help me out on this one. (not finished with ground work :P) http://www.cfe-clan.com/podbot/ancie...pointstest.zip Extract to SteamApps/<username>/Counter-strike/Cstrike folder I also am assuming that you cannot have two seperate groups of nodes, like one side T and other CT and nothing connecting them, because I am trying to waypoint 1337_awp, and haveint a hell of a time doing it. Always some problem with nodes keep getting same Nr. Number. And KWo I haven't checked out that map awp_city because I thought it was for cs1.6 :P Just found the nav file :P |
Re: Starting waypointing
Reading the documentation for 30-40 mins it will save you 2-3 days of self learning.
Waypoint Basics Waypoint Advanced Read that and I'm sure that you will get how all work. :) |
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