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-   -   Commander Control (http://forums.bots-united.com/showthread.php?t=5039)

BR1GAND 16-03-2006 21:02

Commander Control
 
Can Fritz be directly controlled?

I had this Commanders Mod idea...

http://www.splashdamage.com/index.ph...7262&highlight=

Having the Commander or a Squad/TM Ldr issue commands to a bot might help in tricky pathfinding situations...

:big_grin:

Maleficus 16-03-2006 21:38

Re: Commander Control
 
Not in normal gameplay mode. :(

I have some debugging code that lets me do some low level control to debug certain things, but its not compiled into the releases, and its not complete or very useful.

What you propose is an interesting idea, and could be a lot of fun, but not somewhere I have time to take Fritz ATM. Just getting the bots to play normal ET as good as a human player is a full time job, and keeps me busy. :)

Sorry can't be of more help. :blush:

Cheers!

BR1GAND 16-03-2006 22:03

Re: Commander Control
 
Quote:

Originally Posted by Maleficus
What you propose is an interesting idea, and could be a lot of fun, but not somewhere I have time to take Fritz ATM. Just getting the bots to play normal ET as good as a human player is a full time job, and keeps me busy. :)

Anything I can do to assist... ie playtest let me know!

Maleficus 17-03-2006 03:12

Re: Commander Control
 
Thanks for the offer. A release will be available very soon.


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