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Seeing events in console?
Is there a program or HL1 plugin that will show events between server and client in the console? Like...if the user clicks a menu button, it sends a message to the server that the user clicked a menu button, and sends the appropriate information back.
Anything like that? |
Re: Seeing events in console?
The classic HPB_Bot did that when you enabled debug_engine, it also wrote everything to a file but there is a lot of information. It hooks onto pfnMessageBegin / WriteByte etc and pfn MessegeEnd to print the messages that occur between server and which clients (determined by player /entity id)
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