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-   -   Mp-zion is ready! (http://forums.bots-united.com/showthread.php?t=4858)

the bindlestiff 12-01-2006 07:32

Mp-zion is ready!
 
1 Attachment(s)
Gulp!! My first waypointed map is "ready" for public trial. Mp_zion, aka Zion Castle and Zion Seige, is a small and simple map. The Axis must defend a small chapel area with a narrow entrance. It's a real gang fight, with lots if in-fighting and many casualties. The usual point-score after a round shows the Axis with a 2:1 advantage or better. Only by taking the documents to the escape vehicle can the Allies win. Dynamiting a door into the chapel gives the Allies a better chance to grab the batch of secret documents that the Axis have carelessly left on a table inside.

Look in the small nook in the storage room for more ammo if you're an engineer or a medic.
A small historical error: the escape vehicle is a Huey helicopter which was not in active service until 20 years after WW2.

The map is available from Filefront at http://returntocastlewolfenstein.fil...on_Castle;9201

All comments welcome. Please be gentle . . .

Maleficus 12-01-2006 09:11

Re: Mp-zion is ready!
 
Quote:

Originally Posted by the bindlestiff
Gulp!! My first waypointed map is "ready" for public trial.

Kewl, got it.

Maleficus 12-01-2006 09:28

Re: Mp-zion is ready!
 
Map is rough - had a hard time getting anywhere, its a real tug of war because of the size of the map and the axis defenses. I died a lot. :) :P

Nice work - will make for some intense matches.

the bindlestiff 12-01-2006 16:44

Re: Mp-zion is ready!
 
Quote:

Originally Posted by Maleficus
Map is rough - had a hard time getting anywhere, its a real tug of war because of the size of the map and the axis defenses. I died a lot. :) :P

Yeah, even with the f0x and I working together and knowing that the door needs to be blown right away, we aren't able to get anywhere without many, many trips into limbo. With the two of us tossing grenades into the chapel at a rapid rate, it's still difficult to grab the docs without losing a bunch of HP. It's a good thing that the map is small -- the trip back into action from limbo is short, unlike the long run in Norway, for example. Did you try the little jaunt out the window and along the ledge? Lots of bots commit suicide in this area bungy-jumping without a rope!


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