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Running mEAn, AmXX, StatsMe and Podbot - First bot still gets kicked.
Well, I have mEAn, AmXX, and StatsMe running great. :) Even with all of these disabled, the first bot I add is always kicked. Kinda gets annoying. :S Any reason why this is so?
I've tested with podbot and metamod alone. Tested with AmxX and Podbot. Tested with mEAn and podbot, and tested all together; first bot still gets kicked. Am running Windows DS with CS 1.6 Steam. Also, would turning off "shootthroughwalls" prevent the bots from following bots or humans through a wall coz they wall hack. -.- And, if the map has many levels and the bot happens to be on the highest, he follows the bots/humans through the walls and know where exactly they are. I just hope turning that off is more realistic. Thanks. :D |
Re: Running mEAn, AmXX, StatsMe and Podbot - First bot still gets kicked.
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Re: Running mEAn, AmXX, StatsMe and Podbot - First bot still gets kicked.
Okies, thanks for the quick reply. I'll turn it off and see how they fare.
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Re: Running mEAn, AmXX, StatsMe and Podbot - First bot still gets kicked.
Switching off that variable changes only this - they will not shoot at You throw walls, but they stilkl will know where exactly You are. At lower bots skill they "think" you are in some area behind the wall - according to the parameters in botskill.cfg file.
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Re: Running mEAn, AmXX, StatsMe and Podbot - First bot still gets kicked.
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m_botsshootthroughwalls < on|off > |
Re: Running mEAn, AmXX, StatsMe and Podbot - First bot still gets kicked.
With Podbot alone I could go on a kill streak for the longest with bots at 100 skills. But, with mEAn o.o I went down to less than 50. XD Great job I must say botmeister. :)
Ya, it's more realistic now with it off I think. They look around more from side to side and when they hear something they're somewhat suprised to hear it which is really good! :D |
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