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CTmodels x.mdl and xT.mdl
Hi all,
I have the following problem. I have installed the CSRU skin pack in CS 1.6. I have following configuration. Mean mod (latest version) metamod (latest version) podbot (latest version) WC3 Ultimate The problem is the following, when I start playing the CT are not affected much by enemy fire, and you need to really fire a lot to kill the CT bots. Tbots work properly. I noticed that when I remove the CT models, everything works properly. I also noticed that when I reinstall the x.mdl CT models and when I use one of the terrorist xT.mdl and copy-paste them with their respective names in the CT player folders, the following occurs: If I am not playing with mean mod, everything works fine. If I reinstall mean mod, the CT start to TK. Maybe this is due to the fact that I am using a T xT.mdl and maybe there is a confusion. I have read in several posts, ``eople asked what type of skins you use. Also, if you take a look many skins do only contain the x.mdl files and not the xT.mdl files. Do I need these xT.mdl files for the players? What is the need for such files? Is there any known problems with player skin and mean behaviour? Thanks in advance |
Re: CTmodels x.mdl and xT.mdl
The problem is that mEAn identifies the team the bots and other players are on by the name of the skin that is in use. When you switch the skins around, mEAn is getting confused. If you can rename the new skins so that at least the first 2 letters match the names that were originally used, then all will be well again.
There may be a better way of identifying teams then through the skin name, if so then someone in here knows how I can do it. |
Re: CTmodels x.mdl and xT.mdl
Botmeister,
I do not get what you say, to change the name of the skins? But, they are all set and constant, urban, sas... I have found the following as well, I have erased all skins from the skin pack CSRU and with the normal CS models it happens again: t bots no problem CT bots are all Tkllers, all of them, except my self... Interestingly this only happens with the CT models: maybe this is something to do with the additional plugins: extranade (i doubt it) WC3 ultimate (maybe) I will get rid of everything and work with podbot_mm and tell you if I still have the same problem. Another possibility is that I have something in the mean files that is causing this problem, I actually have not changed anything from the installation files except for the listenserver.cfg file which looks like: ____________________- // Use this file to configure your DEDICATED server. // This config file is executed on server start. // disable autoaim sv_aim 0 // disable clients' ability to pause the server pausable 0 // default server name. Change to "Bob's Server", etc. hostname "Counter-Strike 1.6 Server" // maximum client movement speed sv_maxspeed 320 // 20 minute timelimit mp_timelimit 20 sv_cheats 0 // load ban files exec listip.cfg exec banned.cfg // this will reload server.cfg after each map change, otherwise // the server will revert back to its default settings mapchangecfgfile "server.cfg" // this MUST be set to "0" or some bots will not join server mp_limitteams 0 // this MUST be set to "0" if you want the bots to stay on the team // that they were added to mp_autoteambalance 0 // This will set the server for bots against human players m_botmode botvshuman // this will reload the users.cfg file on each map change m_loadusers // m_enforcebotteam on|off // set to "on" for enforced bot vs human play m_enforcebotteam off // m_autobalancebots on|off min_bots max_bots ratio_bots_vs_humans // this will automatically add between 4 and 10 bots to your server // as a ratio of 1.5 bots for every human player. m_autobalancebots on 4 10 12 _____________________- This listenserver.cfg file is the only thing that I changed after isntalling mean. I have not had the oportunity to customize it. m_botmode botvshuman, this option is made for having one team with bots and another with humans. How can I have two bot teams fighting each other , and me joing here or there? Thanks in advance |
Re: CTmodels x.mdl and xT.mdl
Quote:
m_autosteamswitch off m_enforcebotteam off m_switchbotteam any Note: Before using these commands, it's a good idea to look up each of them in MEANcommands.txt and read the full descriptions. |
Re: CTmodels x.mdl and xT.mdl
Quote:
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Re: CTmodels x.mdl and xT.mdl
Botmeister,
I unistalled everything and have running mean podbot_mm the problem continues: CT are tkillers, t OK I have the defeault models of CS 1.6 If I do not have mean, there is no problem. If I reinstall mean, problem continues. What can I do? I guess there is a problem between podbot_mm and mean and I do not know how to contine, any suggestions? thanks |
Re: CTmodels x.mdl and xT.mdl
It seems that with the option
m_botaimfix off the problem is solved. |
Re: CTmodels x.mdl and xT.mdl
Try turning ,_botaimfix back on, and set this CVAR
m_tkbotsshootback 0 Let me know what happens. |
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