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Stripper2 and Respawn entinty
I have server:
AMXX 0.16 Metamod 0.17.4 booster ATAC Chickenmod I have problems When I write this in cfg [add] { classname/info_player_start angle/180 origin/640 240 48 } respawn don't add :(( when I write this code // Add a sprite for the teleporter... { classname/env_sprite PRECACHE_SPRITE(sprites/enter1.spr) frame/1 framerate/10 rendermode/5 renderamt/255 scale/0.80 spawnflags/1 // SF_SPRITE_STARTON model/sprites/enter1.spr origin/-1120 1317 35 } // Add the teleporter... { classname/trigger_teleport target/teleport_1 origin/-1120 1317 35 bbox_min/-20 -20 -20 bbox_max/20 20 20 } alll good work... Help me! I want add respawn to play 16 vs 16 thanks all, I am from Ukraine, I don't speak english :) |
Re: Stripper2 and Respawn entinty
well info_player_start are CT spawn points.
perhaps you forgot to add info_player_deathmatch which are T spawn points. |
Re: Stripper2 and Respawn entinty
no! I have many cfg to all maps.. this not problems.... :(((
who help me??? |
Re: Stripper2 and Respawn entinty
who have good work respawn??? help me
I think its not work becouse I have new metamod??? I was run in windows, have this problems too |
Re: Stripper2 and Respawn entinty
respawn or spawn?
I don't think stripper does respawns. |
Re: Stripper2 and Respawn entinty
oopss
ok... see.. I want in maps, where is limit 10 vs 10, rework to spawn 16 vs 16,... I did all in readme.. but he don't work... :(((((((((((((((((((((((( cfg all right! where is problem?? help me plz.... to test I have maps no respawn.. and do to this map test spawn.. don't work... hm? |
Re: Stripper2 and Respawn entinty
well what you're doing seems right.
make sure you set the new spawn points a good distance from other spawn points or it won't work. |
Re: Stripper2 and Respawn entinty
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Re: Stripper2 and Respawn entinty
nobody help me
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Re: Stripper2 and Respawn entinty
who help me?? :)
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