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Well , just a small question
I am currently experimenting POD 2.6 src , I am curious why sometimes the bot wont shoot ? Perhaps some pod l33t could help me ...
[NEW] I am frustated of getting this buffer overrun error ... Code:
Buffer overrun detected |
Re: Well , just a small question
one bad pointer crash i know of could help (very common crash bug)
Code:
// Enemy behind Obstacle ? Bot wants to fire ? Code:
// Enemy behind Obstacle ? Bot wants to fire ? |
Re: Well , just a small question
"buffer overrun" means this:
PHP Code:
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Re: Well , just a small question
thanks guys ! The problem comes from my A* modification and now its fixed ! thanks again !
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Re: Well , just a small question
I fail to see how A* is related to shooting...
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Re: Well , just a small question
when having wrong pointers somewhere, you might often get error in nonrelated code ...
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Re: Well , just a small question
I wont to ask question to.
Is this thinks are same Code:
int iTask = pBot->pTasks->iTask; Code:
int iTask = BotGetSafeTask (pBot)->iTask; |
Re: Well , just a small question
no , I didn't say it is related to the combat code...
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Re: Well , just a small question
this
Code:
int iTask = pBot->pTasks->iTask; Code:
int iTask = BotGetSafeTask (pBot)->iTask; |
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