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Help: HLDM Server Crash
I have searched around for a solution to this problem, but have yet to find a solution that applies to me.
I have built 2 servers one is linux and one under XP, both have the same problem. Server crashes with the message: SZ_GetSpace "Tried to write to an uninitialized sizebuf_t: ??? This happens approximately every 2 hours, on my linux server. I run Adminmod(with bot protection on), Stripper2, HPB_bot 4. min bots 0 max bots 6 I have been using a redirect for my custom map on the server so people can download them in seconds rather than minutes, anytime a player who doesn't have the map connects 2 bots are kicked because steam disconnects the player while they download from another source. About a week ago I commented out the line for the redirect in my server.cfg just to see if it made a difference, and so far it hasn't crashed. My basic conclusion is by using min & max bots + a redirect cause the server to peroidically crash. I am guessing the crash has something to do with the timing of clients reconnecting and hpb kicking & creating bots, since many people are joining and disconnecting from the server without insident prior to a crash. I'm hoping someone with more knowledge than me, can figure out a fix for this problem. ie config changes or edited drivers. Thanks in advance. |
Re: Help: HLDM Server Crash
SZ_GetSpace messages usually happen when the server is required to send too much data over the network in one frame. This happens especially when clients connect/disconnect and when the game DLL (or a plugin) queues up many "reliable" datagrams to be sent to him. Datagrams (i.e. network packets) with the "reliable" bit set are datagrams the server should NOT drop, even if it means huge slowdown in the game ; if it occurs, the game terminates and a SZ_GetSpace message is sent.
Plugins that are very fond of sending all this coloured and glowing text to be displayed on the client's screen are also the most prone to make a server crash. Hence I don't think the HPB_bot is involved here ; rather, I would take a look around AMX or AdminMod (or whatever else you have). |
Re: Help: HLDM Server Crash
Thanks for the prompt response, now I really don't do anything with colored and glowing text on my server. I believe you are right on with the it being caused by clients connecting/disconnecting which is amplified when using a redirect(sv_downloadurl) since it connects the client twice and kicks 2 bots if they do not have all of the required resources.
Now I am wondering if there is a command(hopefully one exists), I could use that would keep the clients connected to the server while they downloaded maps and resources from another source. I figure this would likely eliminate the glitch that occurs, since I do not have any problems with crashing when I disable the redirect and just use trickledown off the server. |
Re: Help: HLDM Server Crash
Same thing happens to me.
I run AdminMod, Metamod, Stripper,with HPB. Server crashes constantly with the GetSpace error. When I remove HPB my server runs fine. I wish there was a fix. -IntelliQ |
Re: Help: HLDM Server Crash
since steam my server has crashed unless i set the bots to be in the server full time(i have minbots and maxbots set to 2). i have never gotten the sz_getspace error though and this happened even before i started using sv_downloadurl. i wish there was some kinda fix for this problem :(
its a win32 server and heres whats running on it. 14:12:12 meta list 14:12:12 Currently loaded plugins: description stat pend file vers src load unlod [ 1] HPB_Bot RUN - hpb_bot_mm.dll v4.0.3 ini Start ANY [ 2] BunnyJump Plugi RUN - bunnyjump_mm.dll v1.12 ini Start Start [ 3] Stripper2 RUN - stripper2_mm.dll v1.00.00 ini ANY Pause [ 4] LogMod RUN - logmod_mm_i386.d v0.5 ini ANY Pause [ 5] Adminmod RUN - admin_mm.dll v2.50.60 ini Start ANY [ 6] HLGuard RUN - hlguard_mm.dll v1.72 ini Chlvl Chlvl 6 plugins, 6 running i have tried disabling everything except hpb and yet the server still crashes. i have also tried different versions of metamod....both official and also hullu's. |
Re: Help: HLDM Server Crash
I'm getting a strange occurance with the min max bots using a winxp dedicated server .when someone enters the server it says that the bot was drop reason kicked but the bot thats supposedly kicked remains with a ping of 0 instead of 5.
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Re: Help: HLDM Server Crash
Weird. And can you kick that bot yourself from the console ?
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