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Cs : S
Well, its out right? So, whenever we get the full sdk, we better try to make it compatible with it? Don't you think? :)
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Re: Cs : S
go for it!
That experience will be precious for the United Bot!! |
Re: Cs : S
lol yeah. I think when i get some bot spawning on HL2/CS Source. I think the first thing i will do is try to share a sort of bot frame. Or alteast some working code so we can et started. Though, i have to wait for december to get my package. And the full SDK (with source and all) is not out yet?
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Re: Cs : S
Quote:
the fact that CS has bot support coming, would suggest that spawning bots wont be too hard, getting them to DO things is a different matter ;D |
Re: Cs : S
well, i thought the coming cs bot was integrated. Not a seperated plugin?
the 2nd part is a lot more fun then the 1st part btw ;) |
Re: Cs : S
it is intergrated afaik, but i wasnt using that as an example of plugin support ;P
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Re: Cs : S
could you give some example then? :)
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Re: Cs : S
when i get home from college..
Try to find sample_plugin.cpp though :p |
Re: Cs : S
i am using the sample plugin ;) but its very 'naked'.. Though, doing a createclient aint hard.
I want to pass through client commands, but somehow i can't. And i don't know how to pass through MY command instead of the client one (as we do with HL1 bots on metamod)... :S |
Re: Cs : S
well i did not get much further, but its too late now for me to work on it. Tomorrow gotta get up early.
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