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new release.
http://yapb.bots-united.com/files/yapb.exe
(Just made some minor changes and haven't tested it enough so it may have bugs) |
Re: new release.
Itīs running nice and stable on my server with metamod and statsme. Updated a few cz-waypoints yesterday and added cs_mont_st_michel. 8)
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Re: new release.
hey! a new release! oh god!(agggg!!!*dies*):D
sorry for not being here for a long time, i am studing for my final tests( the first in 21/11 and the last in 02/12) so, i'm going to download it, see you in 02/11 or earlyer(i hope i get some time) (changelog, please) seeya |
Excellent...
Sup all.
A new release sounds good to me. I will proceed to downloading and post feedback after I have done a lot of testing of it. Good to hear there is a little work on the bot. =) Until next time...Cheers! |
Update on new release...
Sup all.
@Whistler The new release is going very well, yet I see one thing in the bots reactions that is rather strange. The situation is this, when a CT bot and a T bot collide into each other on the same ladder, the 2 bots just sit there looking at each other like, "Hello how's it going" they look like there trying to kill each other but nothing really happens. I think this bug has been in the bot code for quite sometime, unless there is no quick fix on this one. Just providing some input. Until next time...Cheers! |
Re: new release.
12/5/2004:
- *SIGNIFICANTLY* speeded up the waypoint node validation process. Should be *MUCH* faster now. - FIXED: Bots always do cheat-like grenade throwing. Now they will do cheat-like grenade throwing randomly based on the bot skill. - Not all bots will switch to knife at round start. - Bots will always take the shortest path to the goal when the bomb is planted (in the hope of fixing odd behavior of CT bots after bomb is planted which made them unable to defuse the bomb). - Source code: added project file for Bloodshed Dev-C++. upload now, should be ready in a few minutes :) |
Re: new release.
nice:)
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Re: new release.
Running smooth and cool :)... a few things I saw in csde_gimlirats: Bots still have some trouble getting off the ladders in tight places. Sometimes the bots donīt place the bomb exactly at the mapgoal-wp. And they try to plant it at the hossies- if they take out the bomb and cannot plant it they just sit there staring at the hossies legs (...my hossies have nice legs :D) 8o. Right on! =)
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Re: new release.
2/17/2005:
- Bot buying ammo after picking up weapons if bot is in buy zone. - Bot buying stuff each time they enter buy zone. - Changed a bit to ladder handling stuff, bot shouldn't fall off the ladder when getting down now. - Source code: added project file for KDevelop 2. - Fixed an error in WaypointsHowToDo.txt file. |
Re: new release.
Just installed the new up-date. By the looks of it, I shouldn't have any problems!
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