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Waypoints stay invisible (JoeBOT)
Hey all,
i have a problem using: JoeBOT (current version) MetaMOD CS1.6 Dedicated Server Waypoints My problem is that if i give the command to show waypoints: ] rcon joebot waypoint on waypoints are ON OK, that's good. But i can't see any waypoints (waypoints ARE loaded, no bots in-game). And when i give the command "waypoint info", the server crashes. I think it's a little mistake by me, because the waypoint-files are loaded, what makes it impossible to edit, or not? Thanks a lot! Greetz, [BSP] Black Spider |
Re: Waypoints stay invisible (JoeBOT) -> solved!
When i run a listen server, only with metamod and joebot, i am able to see waypoint information by giving the command "joebot waypoint on" but i cannot see them, i think i missed something i should know.
EDIT: Whoops, good start here... I solved the problem myself, the only thing i should do is do a "joebot waypoint load" :shame: |
Re: Waypoints stay invisible (JoeBOT)
lol, didnt knew that you can show the waypoints on a dedicated server ... but I looked it up and it seems to be true ...
waypoint info crashes ... well, that's not good, but neither surprising, since that rcon command is just like a command from the console. waypoint info searches the nearest waypoint to the player, and there is no player when issueing a command from the console ... another if statement necessary there :) |
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