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pb_debuggoal off doesn't work!
Has this command be changed to something else, or is there really a bug?
When I type "pb_debuggoal off" in the console, I get the message "goal for bot has been set to 0"... too bad that the waypoint numbers don't start with 1, but with 0! Now all bots will crowd around point #0... How do I exit debuggoal mode? [R2b44 Win32 LS] |
Re: pb_debuggoal off doesn't work!
Code:
// User forced a Waypoint as a Goal ? pb debuggoal -1 Another part of code says something about this - You need manually disable "ignore enemies" , because switching on debuggoal mode (by writting some index >=0 ) - it's switching to on "ignore enemies" function. ;) BTW - @PMB - Thanks for fixing "code" function. |
Re: pb_debuggoal off doesn't work!
I tried "pb debuggoal -1" - has no effect at all.
[EDIT] I tried some more - it works. Dunno where I fucked up, but it was my bad. Must have mistyped the command or something. Sorry about the false alarm. |
Re: pb_debuggoal off doesn't work!
I suppose - I know what You "fucked up" - You wrote underscore line like in Your first post in this topic. Between "pb" and comand must be a space instead underscore line. About ignore enemies - seems switching off debuggoal by index -1 - the function ignore enemies is also back to off - so it's correct and seems I have to learn more and read more carefully this C++ code. ;)
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