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Max bots no longer working
I have and always had max_bots set to "8" and min_bots set to "0".
When there were 8 bots on the server and a real player joined, a bot dropped making it 7 bots and 1 real player. Since changing over to the latest beta dll last evening, the bots are never kicked when a real player joins and sometimes there are 8 bots and 12 real plays on the server when it should only be 12 real players an no bots. Has something changed in this dll that is causing the bots to not be kicked like they were before when real players joined? TIA |
Re: Max bots no longer working
Maybe this was just a fluke. The actual game server crashed (memory error >:( ) and when I brought it back up, it appears to be working like it always did (kicking bots when real players join).
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Re: Max bots no longer working
***UPDATE***
It is still doing it and I cannot seem to pinpoint it to one thing. |
Re: Max bots no longer working
don't worry I think I've fixed it.. It's an error on my part while trying to fix something else dealing with min_bots/max_bots
I'll probably release b42 sometime tomorrow (GMT -8 ) |
Re: Max bots no longer working
Cool......it is good to know that it was not my configuration and it can be fixed. I have been racking my brain here trying to think if I changed anything other than the .dll when I replaced it the other night.
Thanks for the fast response. Take your time and thanks again! -bp |
Re: Max bots no longer working
One other question/request.
The var in the podbot.cfg titled "pause" is for the server to pause before it executed anything in the pod config right? Well when I start my server, I have pause set to "20" and it waits 20 seconds to start adding bots. When the map changes, it ignores that pause of 20 and instantly starts adding bots. This is not a problem unless there were that many real players on the server and they are getting kicked because "server is full". Is there anyway to get that pause to work on map changes too? |
Re: Max bots no longer working
well it does work for map changes but..
those bots joining aren't joining because of the config they're joining because they were "saved" last map and are joining next map like real players.. who even likes this feature? |
Re: Max bots no longer working
For the reason I stated above, I do not like the "saved" feature.
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Re: Max bots no longer working
put an option in the cfg to turn it on\off that way everyone's happy :)
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Re: Max bots no longer working
it doesn't even work that well.. I don't see why anyone wants it.. it's not like this bot is the csbots or realbots where each name has it's own unique personality..
maybe I might remove it.. but an option to turn it off sounds nice so other people won't get mad :D |
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