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bleeding_mm.dll
Is there any way to remove the bits of brain, so there is just a stream of blood instead? I tried the command blood_nobrain 1, but that just removes the stream altogether, doesn't it? I don't really know too much about dll editing. I LOVE this plugin by the way! I just think there is a little to much brain in the mix. Thanks.
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Re: bleeding_mm.dll
yes you're right it does stop the blood too.. maybe I can change this for you.
[edit] k now nobrain cvar will only take out the brain when set to 1. http://www.mapzap.org/files/bleeding_mm.zip [/edit] |
Re: bleeding_mm.dll
Hmm...link didn't seem to work. Maybe you could email it to me at: chiefssj3@sbcglobal.net
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Re: bleeding_mm.dll
sorry I'm an idiot..
I've fixed the link now... |
Re: bleeding_mm.dll
That new bleeding_mm.dll just makes CS lockup and crash. I mean CZ. Does it work for CZ? The original did.
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Re: bleeding_mm.dll
ugh did PMB do something to the bleeding code in the CVS?
I'll try and find out whats wrong.. it seems to be an int 3 that gets runned some how.. test eax,eax jne int 3 thats where it "crashes".. but theres no deliberate _asm { int 3 }; in the code :( [edit] it seems to hate me.. I use the files PMB put in the zip with the plugin yet when I compile them it makes the game crash when you shoot someone anywhere.. [/edit] |
Re: bleeding_mm.dll
Yup, that's what I noticed. Oh well. Do you know any good blood sprites?
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Re: bleeding_mm.dll
there we go fixed :D
http://www.mapzap.org/files/bleeding_mm.zip it's because he used the single player files in the HLSDK.. when I changed it to compile using the multiplayer files it worked :D I still dunno whats the diff but I use the HLSDK from the filebase... |
Re: bleeding_mm.dll
Alright! Just tried it out, and it couldn't be any sweeter. Thanks a lot! Do you know anything about modeling? I've been having a couple problems with the CS|RU pack had haven't got much help from their forums. Anyways, thanks again!
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Re: bleeding_mm.dll
yea don't run listen server with CS:RE installed.. and don't install CS:RE..
just copy the models from CS:RE to the folder and whatever else you want from it but don't install it.. it has a lot of bugs.. if you run with it on listen server the hitboxes will be messed up so it is better to have a server run on the original models then connect as someone else using the CS:RE models |
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