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-   -   server-crash on addbot (http://forums.bots-united.com/showthread.php?t=2255)

booiiing 10-07-2004 15:30

server-crash on addbot
 
it seems like the bots do not like my system :-/
well my new problem is a crashing server, the system-details are as posted here, but statsme was downgraded to 2.7.1
i have tested it several times and it looks like the reproducable scenario is the following:
when two or more bots have left the server and you add one or more bots without having had (is this correct english ???:( ) a map change, the server crashes with a segfault.
this happens for example, when some players join and though some bots leave (btw: can this be supressed?) and you want to fill the server with bots again, because you want to play humans vs. bots.

<edit>it happens, when i add bots via "joebot addbot ..." and via "joebot fillserver"</edit>

booiiing 01-08-2004 11:42

Re: server-crash on addbot
 
the server is running for quite some time now and it seems, that the reproducing-scenario is not that simple. sometimes everything works just fine, sometimes the server crashes on addbot.
i hope there is someone investigating in this, who has some knowledge of the code.
i would search myself, but i do not have time to dig into and understand the code.

cruft 02-08-2004 02:27

Re: server-crash on addbot
 
I've had similar problems when running with a number of metamod plugins. There are instances where some plugins are not coded to be "bot-aware" or "bot-friendly."

I would suggest running just the joebot plugin for a while to see that it's stable. Then add your plugins one by one until the problem appears again to isolate the plugin that's causing the problem.


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