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change the "HLSDK coding" board to "game modding"
... so that Quake/RTCW/Unreal hackers can have their own board :)
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Re: change the "HLSDK coding" board to "game modding"
My opinion is that it *IS* a good idea.
It's not about providing a special forum for the Quake/RtCW/Unreal hackers, but rather to have everybody melt here and profit from each other fellow HL/RtCW/Unreal hacker's experience BUT ALSO from each other's experience of an engine that you don't have dealt with yet. And at least from 1- the unity of the community and 2- the United Bot's point of view, this is highly valuable IMO. It's a good idea :) |
Re: change the "HLSDK coding" board to "game modding"
What if you had a Quake-based game board (Quake I, II, and III, Half-life, etc.) and an Unreal-based game board (Unreal, UT, Deus Ex, etc.).
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