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bot spray disapears in #2.1
I don't know if you guys have noticed this - bot spray doesn't show.
I started a game with 31 bots, played about 15 minutes, I kept restarting to expect a bot spray. but I can only HEAR the spray sound, but no logo. Then I switched back to #2.0, and spray showed up. I compared the source, found something of botspray has been changed, but haven't found why. o_O |
Re: bot spray disapears in #2.1
hmmm...
You or someone else that had access to your source must have edited it... I never touched the spray code.. and I've just check right now and my spray code for release2.0, 2.1, and my current code still has the same spray code as R1.0 |
Re: bot spray disapears in #2.1
you replaced #2 download with #2.1 right?
ok, here are the files I have, dll.cpp Release 2 Code:
// Load & Initialise BotLogos from BotLogos.cfg Code:
// Load & Initialise BotLogos from BotLogos.cfg btw, is your botspray working? can you see those logos or just sound? |
Re: bot spray disapears in #2.1
it's been like R2.1 since podbot_sdk...
your 2.0 source is wrong... and yes I do see logos.. |
Re: bot spray disapears in #2.1
o_O what am I doing wrong????:(
this time I just download the lastest 2.1, replace the whole folder, then start game. but I can only hear the spray sound, not even one logo. :'( |
Re: bot spray disapears in #2.1
lag? or you didn't give a high enough number to mp_decals?
[edit] or maybe when the bot was going to spray.. the traceline it fired didn't hit anything but it still sends the sound... [/edit] [edit2] oh crap you are right.. I was playing on a bot/human server and thought the bots sprayed it.. [/edit2] |
Re: bot spray disapears in #2.1
Quote:
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I don't know why this happens, The botsprays work fine if I switch back to R1 or 2.5. I'll take a careful look on those codes again. Thanks for the replies. |
Re: bot spray disapears in #2.1
yea sorry my fault.. look at above edit..
and i think i see the error... |
Re: bot spray disapears in #2.1
k, this is really weird...
the spray works on R1 but not R2 I manually searched 'spray' and 'logo' in both r1 and r2 sources, all those related terms are EXACTLY the same. how can this happen? |
Re: bot spray disapears in #2.1
umm :D
it was during that stupid NUM_FOR_EDICT bug hunt :D I put a FNullEnt checking everything single entity... including the entity that the spray points at... and if it's null it'll return and not spray.. which it usually is... in util.cpp find UTIL_DecalTrace and find a if (FNullEnt (pHit)) return; and delete it... then they should spray once again! |
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