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Decompilers (If ya dont like em, dont look)
Well, I already know that WinBSPC has 1.23123534452122x10^1231232 errors, but when I try to decompile orignal CS maps, like cs_assault, de_aztec, ect. I can only convert this to a .map. The only thing I can think of is to make this a prefab. When I make this a prefab, its screeeews me ovvvvver. i load it, and it crashed meh beloved worldcraft 8( Am I doing something wrong? Is there anyway to fix this?>:(8o8o>:(8o8o>:(
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Re: Decompilers (If ya dont like em, dont look)
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Re: Decompilers (If ya dont like em, dont look)
yea penguin someone told you BSPTwoMap in the other thread too :D
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Re: Decompilers (If ya dont like em, dont look)
Is this not the exact same subject as in the other thread you opened a week ago?
Quote:
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Re: Decompilers (If ya dont like em, dont look)
Uh, no. Splorygon-wth is that? Some kind of jap food?
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Re: Decompilers (If ya dont like em, dont look)
Ok, that's it. I just saw your other "nice remark" ("monkey turd") in the other thread, and now this...
In the next few seconds, I'll write a PM to Council members and suggest that your ass be banned from here, period. >:( |
Re: Decompilers (If ya dont like em, dont look)
Fortunately such blatant rules violations are not subject to debate. As soon as a mod is informed he can take the action.
The kid has been booted already. |
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