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Slow Motion bots after some time
i have noticed that on linux box the official released bots pb2.6mm are getting the "slow motion" effect after some time
on first map thy act very well, but with each mapchange and proabbly hlds time used the bots are getting running and moving a bit slower after 8 hours they are just on respawn points performing jumps the jump lasts about ... 30 seconds :D what more interesting spyrogon release does not have this bug. i was comparing the sources and noticed few but i guess the one of the most important is in experience files with waypoints (i cannot tell you now whcich one but i assure you you can find it quite easily with any compairng file tool) from logs it occurs that the bots are getting totally slow (less kills thus less movement :D) after around 4 mapchanges, but if i got 20 mineutes timelimit it gets to 80 minutes thats 1h 20 min when they are becoming visibly slower. i don't want to spend whole 4h on server just watching how bots perform :D more info in next monday |
Re: Slow Motion bots after some time
I thought this bug had been fixed ?
To fix it add msecnum = 0; msecdel = 0; msecval = 0; in ServerActivate(). |
Re: Slow Motion bots after some time
ahhh could be why i never see this effect..i usually only play 1 or 2 maps :)
i'd like to a dem of this if anyone got one though |
Re: Slow Motion bots after some time
PMB in my release it's already been done.
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Re: Slow Motion bots after some time
it happens to me on the first map, time doesn't _seem_ to be a factor.
they get slow, then they'll go back to normal after a few mins, then later they'll go slow again. |
Re: Slow Motion bots after some time
if it's the first map then more than likely it is building visibility tables...
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Re: Slow Motion bots after some time
Maybe KaszpiR was not using your R2.1 DLL ?
People should post which POD-bot DLL they use when they have a problem (and perhaps we should ask them more often, too) |
Re: Slow Motion bots after some time
I thought I remember him saying he switched to R2.1
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Re: Slow Motion bots after some time
Quote:
http://forums.bots-united.com/showthread.php?t=1540 to include this version number (or build number) to code to show what the version is used (and write to the log). If somebody want to notice something - in this case he can very easy tell us what version is he using. But it seem that coders don't like this idea. I don't know why. No one coders said something "pro" or "con" this idea. |
Re: Slow Motion bots after some time
Quote:
i was referring to the old release from the April, and just downloaded R2.1 from the 11th May. now when i'm online i can say the effect is gone (8h and no slo-mo) :D so sorry for making trouble, but when i yesterday downloaed the file i had no time for updating post. |
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