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botskill.cfg interpreted wrong!
in botskill.cfg there's something like this:
Code:
MIN_DELAY 0.00 only MIN_DELAY, MAX_DELAY, HEADSHOT_ALLOW, HEAR_SHOOTTHRU, and SEEN_SHOOTTHRU are interpreted. more over... HEADSHOT_ALLOW is being interpreted as the headshot frequency. so according to my botskill.cfg bots with a skill level of 40 and up have 1 percent chance of headshot... |
Re: botskill.cfg interpreted wrong!
Quote:
However, there's one thing I'd like to know about this headshot probability setting (for that's what it is, not headshot on/off) - does "100" (=100%) mean that the bot will score a headshot 100% of all intents? Or does this mean his chance to score a headshot is 100% the normal probability, without any penalty? |
Re: botskill.cfg interpreted wrong!
please post that fixed headshot set up that Kwo mae......would be cool to see.
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Re: botskill.cfg interpreted wrong!
Ah, I don't find it right now, so here's the corresponding text from the botskill I'm using right now (even better, cause KWo accidentally got 2 max- and min-values mixed up originally. He corrected that later, but didn't post all the stuff again just because of 2 corrected numbers.
Uhm... I guess I'm gonna mark this as "code", although it isn't... Code:
# Settings for Bots Skill 0-19 |
Re: botskill.cfg interpreted wrong!
Quote:
I know how to fix it but it changes a lot... I'll even be changing HEADSHOT_ALLOW to HEADSHOT_FREQUENCY also I'm editing how the bot aims. I'm making it so that he recalculates his aim every 0.1 second and I added their aim offsets to their aim to make them aim like crap more.... |
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