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stefan's new round detection code
Have you noticed that Stefan Hendriks's New round detection code for CS 1.6 won't work if we use sv_restartround ?
So we may need to check sv_restart and sv_restartround in the StartFrame() function as well |
Re: stefan's new round detection code
erm, i always use sv_restartround and have no problems?
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Re: stefan's new round detection code
hmmm....maybe if no players are dead then the HLTV message won't get sent.
I'll test it later, maybe I missed something. |
Re: stefan's new round detection code
I found this worked reliably for me, with or without bots or players in the game ....
http://forums.bots-united.com/showpo...2&postcount=29 |
Re: stefan's new round detection code
Doooh ! Sorry, I'm using PMTools that day and I didn't see the HLTV network message get sent. It's because of this:
Quote:
I should test thoroughly before posting next time. Sorry. |
Re: stefan's new round detection code
that's why I usually log the output to a text file... in case the message doesn't get sent :)
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Re: stefan's new round detection code
Hehe, i use the HLTV messages ;) And still no problems found so far here Whistler. No problem though, it still is a messy 'fix'.
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