![]() |
official waypoints with fixed camps are done
1 Attachment(s)
yeah......i went through all of them again and corrected some wierd stuff while i was at it.....like cs_siege......the map was not playable with the lower portion waypointed to the elevator and up......because thats the only route the CT took......so i dissed all those waypoints and now they play the map like a human would......hope thats ok for you guys.....cs_office rules!
NOW they are really "purr-fect" :D . Eye of the Beholder and all that jazz..... these are complete for CS1.5......the cs1.6 modified maps are also done to include de_airstrip.....if you throw this in steam........dont put in the regular aztec, cbble, and piranesi......put in the de_mapname(CS 1.6).pwf.....and change name.....get rid of the (CS 1.6) part. Your Welcome guys......hehe this was a PITA.....in T-Wrecks' best words now i sleep :P |
Re: official waypoints with fixed camps are done
Thanks a lot! I'm getting them and am about to put them in the next release of the podbot port.
|
Re: official waypoints with fixed camps are done
good job!
now we got wonderful waypoints for a wonderful bot :D |
Re: official waypoints with fixed camps are done
SF, you must be on a good way to self-destruction... 8 hours sleep, 16 hours waypointing etc... well, that's at least how I imagine it. Your speed is incredible! 8o
Don't you start sticking imaginary green flags into the real countryside already? "Hmm... how to waypoint the way to the toilet...?" ;) Well, all the better for our bot-aficionados! But take your time for a cool beer inbetween, ok? |
Re: official waypoints with fixed camps are done
speed causes mistakes as you see :) i need to :RTFM: according to some.....hehe
if i were being paid for this i might have a cool beer to enjoy :) |
Re: official waypoints with fixed camps are done
Yeah, mistakes... I just d/l'ed your fixed WP and installed the recent version, having finished my custom map WP pack. I just went to as_tundra to check the new camp waypoints... but bots didn't camp there very much.
However, I noticed that you changed access to that ladder leading down to the tunnel in the CT building - you made the upper ladder WP higher, and now bots don't get down that way! They don't shoot at least two of those wooden boards - and if they only shoot one, they get stuck there... And you forgot to fix the connections that lead over that narrow ledge between the two large rocks on the CT side of the map... both not very important things, but still... even if you hate the map... In contrast to other persons, I won't tell you: " :RTFM: " now, but I do have the impression that this time you might have been a tad TOO quick... ;) Oh, and I sure hope that despite not being paid, you can still afford a cool beer once in a while - or shall we start sending CARE packages to you? We could found W.I.N - "Waypointers In Need" and have beer, babes and bourbon shipped to you... :D 'tis a pity nowaday noboy wants to finance things that help those who most need it - bad times, bad times... |
Re: official waypoints with fixed camps are done
1 Attachment(s)
ok dude.....im calling you my official waypoint bug finder !
one corrected as_tundra coming up tell me more bugs......on other maps too...... |
All times are GMT +2. The time now is 13:56. |
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.