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the 1.5/1.6 official waypoints are done
1 Attachment(s)
yes you heard it :)
i spent 6 days making new and readjusting my old ones for this PODbot2.6 Metamod version that rocks without end ! in PMB's original list cs_thunder and de_rotterdam were included......but since these are no longer official maps anymore...i did not do them... heres the list included in this zip : as_oilrig as_tundra cs_747 cs_assault cs_backalley cs_estate cs_havana cs_italy cs_militia cs_siege de_airstrip(1.6) de_aztec de_aztec(1.6) de_cbble de_cbble(1.6) de_chateau de_dust de_dust2 de_inferno de_nuke de_piranesi de_piranesi(1.6) de_prodigy de_storm de_torn de_train de_vegas de_vertigo hope you guys like them... for the changed 1.6 maps you will have to erase the normal waypoints(aztec,cbble,piranesi) and rename the ones with (CS 1.6) attached to them. |
Re: the 1.5/1.6 official waypoints are done
wow! 6 days and you can do so many maps :D
good job! |
Re: the 1.5/1.6 official waypoints are done
15 -18 hours a day.......i am now thoroughly tired !
after doing over 300 waypoints you get sort of fast at it :) |
Re: the 1.5/1.6 official waypoints are done
Looks like good update but I need some more time :)
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Re: the 1.5/1.6 official waypoints are done
wow what a nice present for us :-)
i consider usng that bot now more and more ;) |
Re: the 1.5/1.6 official waypoints are done
Congratulations, SoUlFaThEr! Man... 15-18 hrs/day... you ARE crazy alright. ;)
Can't wait to test these, especially your as_tundra. Btw, did you check mine in the meantime? I suppose not, after so much time spent on your own WPs. Well, now you have reached your goal - keeping your own name on those standard map WPs. And from what I know of you so far, you damn well deserve it. Thumbs up! |
Re: the 1.5/1.6 official waypoints are done
i will first take a short break from waypointing and even looking at them.......hehe
next on my list is an es_map of "quality".....cuz there isnt a good one out there........and i havent made one yet..... |
Re: the 1.5/1.6 official waypoints are done
I agree. The only es-map I really know is es_losangeles. It's not bad, but it's horrible to play with bots. The map is only well-balanced if the Ts go and grab some weapons that are lying around in the map... which, of course, they fail to do in most cases... :(
How about "es_brainwash-f"? The mad terrorists need to flee from the loony bin, whereas the CT team tries to prevent them from escaping? :P Nah, I don't think so... anyway, looking forward to your map! And make it playable with bots, ok? ;) |
Re: the 1.5/1.6 official waypoints are done
Quote:
Now we are making good progess! We have an open source Bot, being working on, bug fixes coming along, maps availible for 32 players, and now high quality waypoints being organized. This is great! SF I have put these on my site to DL. http://austinbots.com/waypoints/2.6MM-SF-wpts.zip Let me know if they change so I can update them. Now can we move along to getting a list of custom maps that are not only great eye candy, but great to play with bots? Here I will start the list: Some are obvious but this is a list of everything we have so far that are custom maps we use and work very well with up to 28 bots on a team. 1) de_dust2 2) de_museum 3) de_deep6 4) cs_assault_upc 5) cs_robbery 6) de_tegea |
Re: the 1.5/1.6 official waypoints are done
thumbs up, SF! Downloading the pack right away... :)
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