.:: Bots United ::.

.:: Bots United ::. (http://forums.bots-united.com/index.php)
-   Half-Life 1 SDK (http://forums.bots-united.com/forumdisplay.php?f=33)
-   -   HL Speech engine (http://forums.bots-united.com/showthread.php?t=1162)

dead bwoy 23-03-2004 10:36

HL Speech engine
 
does any one know where to find some good info about the "speak" console command and any parameters that can be used with it?
EDIT:
now why didnt i try google first...>:( 9_9
well, if anyone else is interested, i found a really cool adminmod plugin to manipulate the HL speech engine!!!
http://www.ravenousbugblatterbeast.p...Docs/guide.htm

botman 23-03-2004 14:45

Re: HL Speech engine
 
Here's lots of info on the Half-Life vox sounds...

http://www.planethalflife.com/studio...sentences.html

http://tf.valve-erc.com/kbase.php?id=23

http://www.karljones.com/halflife/words.asp

You can use the client command "speak" followed by the words you want spoken with commas between them BUT NO SPACES!!!, like this...

http://www.ticclan.com/tutorials/mus...-commands.html

botman

Pierre-Marie Baty 23-03-2004 16:05

Re: HL Speech engine
 
Also by putting numbers between parenthesis () right after each word, you can tell the speech engine to stop playing this word after a certain percentage.

dead bwoy 23-03-2004 20:10

Re: HL Speech engine
 
is there a simple way to exec a client command on all clients in server?

@$3.1415rin 23-03-2004 21:51

Re: HL Speech engine
 
just loop thru all clients and issue a pfnClientMessage Call - I think that was it, not 100% sure ...

where are anyway the speech messages in joebot gone ... strange


All times are GMT +2. The time now is 12:59.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.