PLBot
I've been talking yesterday with OLO. He is almost ready to release his PLBot's sources if somoene is interrested. He may accept also the situation someone will continue it (if someone wants it). I can upload it to filebase (if he will give it me and if admin of BU will decide I can do it. Maybe someoone (for example Whistler) could prepare the new CS1.6 interface for this old bot - to make the resurection of PLBOT (@Whistler - I remember You offered the same support for THE_STORM for E[POD]BOT - 2h of work - if I remember good)?
What do You think? |
Re: PLBot
I can do it too, that's what I've done for the HPB_bot, POD-bot mm and the now defunct PoXBot but if Whistler wants to mess with it I'll be happy to let him do the job :)
*puts feet on the table && grabs a beer and a cigarette* |
Re: PLBot
It would be nice to see PLBot resurected from the grave.
PLBot was a bot with a lot of potential. It had very good aim, was easy to waypoint, and was very stable. All it needed was better navigation. Last I heard Olo was working on an improved version of his PLBot. I think he was calling it CBBot. I wonder if he did anything with it. |
Re: PLBot
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Need smile more to OLO... ;) |
Re: PLBot
great to hear, but i can't help you on the coding aspect. I have basicly no cs-related (read -> BOT code... ) files on my disk since months.
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Re: PLBot
perhaps I won't continue it, but I can do a bit of work (such as make it work in CS 1.6) there if he has released the source code to everyone :)
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Re: PLBot
Hello :)
Here is a link to the sources of PLBot http://www.olo.counter-strike.pl/index.php?page=old (try to compile PLBots with #define MY_DEBUGE_MODE, then track in code all these places to find out how to active cool working unwaypointed navigation system).. Besides PLBots there are also CBBots. There are just a partly rewritten PLBots bots (In that state they are bouncing from walls like PLBots and can follow you even if you hide :) - they will make a waypointed path to you ;). The purpose of CCBots was to create a schematic, tactic bots for clan matches training - but there was no time to finish them. Have fun with them and please publish here some screenshots from PLBot's "cool working unwaypointed navigation system" - which can avoid walls and holes in ground... PS. These sources are pretty old - these were my first applications written in C so don't whine on style they were coded |
Re: PLBot
LOL. OLO joined here using another nick to prevent recognize him by the people. :D
Welcome to BU , OLO. 8D |
Re: PLBot
wow he only joined 3 days after me yet I barely find out he's here :D
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Re: PLBot
Downloaded. In its day PLbot had the best aim out of all the available bots, and it had the easiest to use waypointing system. If the waypoint navigation was improved, it would be a tough bot to beat even by today's standard.
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Re: PLBot
1 Attachment(s)
here you go...
not sure if this still has problems though, haven't tested it thoroughly edit: now the "not buying" problem should be fixed. |
Re: PLBot
Thanks, I'll give it a try.
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Re: PLBot
There is a lot of problems :
1. It is not completeble with CS 1.5. 2. You are forgoted to add the HLTV messege for CS 1.6. I tryed to fix the HLTV messege but still is not working. :( Looking around the code I suspect that OLO is used to much CS 1.5 messeges that will not be completeble with CS 1.6. It will take a lot time and work to get this bot to work with CS 1.5 and CS 1.6. :( |
Re: PLBot
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Re: PLBot
Maybe but it is not working. Test it. The bots don't buy any weapons after the first round and it crash on CS 1.5
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Re: PLBot
Probably noone didn't notice Whistler updated his post and attachement - I've just played a bit (almost 1h) with PLBOT and PODBOT mm together and no crash (CS1.5) and no problem with buying weapons by PLBOTs. Maybe tomorrow I'll try it also with CS1.6. 8D
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Re: PLBot
Just tryied under CS1.6 almost 1h and AMX and one real player (except me) on my LAN and podbot mm - no crash. Bot is working fine, but...Can someone make shield usage? If I may suggest someone - THE_STORM could be the best to do it. :)
If You need waypoints or cfg file - just get it from PLBOT 0.99. Don't forget the correct place of this bot is cstrike folder (can someone move the place of it to addons folder, too? :) ). |
Re: PLBot
WoW I'm glad to hear that. :) But KWo I just use the Whistler's shield code from YaPB. If you still want maybe I will do that. ;)
EDIT: Hmm PLbot still have a problems with buying weapons in CS 1.6. They buy only armor and granedes. If Whistler fix that I will try to add a shield support. |
Re: PLBot
It looks like PLBot is being resurected. Perhaps the bot should get its own forum section.
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Re: PLBot
It would be a good idea but it will need some coder/moderator to manage it.
@botmeister - are You ready to get this job? :) |
Re: PLBot
I probably would take it on, but I still have not even compiled any metamod plugins.
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Re: PLBot
botmeister, grab the bot development kit from the filebase... it compiles metamod plugins right out of the box.
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Re: PLBot
I donwloaded "metamod-1.17-steam.zip" is that the right file?
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Re: PLBot
No,
Get the bot developer kit from here instead. Honestly, perhaps it's not visible enough ? I've been asking myself the question. We can move it elsewhere, if so. |
Re: PLBot
OK, you must mean this one.
12 HL bot developer kit HLSDK 2-3 + Metamod source + HPB Bot source 4/10/04 Is everything "steam aware" in the kit? I got a little confused because it looked like it was for the HPB Bot - which it is but as a sample. The one change I would recommend is something like this: HLSDK 2-3 + Metamod source + sample HPB Bot source to get you started. Also a note if it's "steam aware" or not. |
Re: PLBot
yeah it is.
Roger that, I commit the changes :) |
Re: PLBot
moved this to bot coding forum to make it easy to find, after all there is something valuable in here and shouldn't be buried :)
so does the Parabot thread: http://forums.bots-united.com/showthread.php?t=4625 |
Re: PLBot
Bot doesnt join the :ninja: when you create game for CS v1.6
PLBot v0.99 By Whistler ] version Protocol version 48 Exe version 1.1.2.7/Stdio (cstrike) Exe build: 09:10:05 Jul 7 2017 (7561) CSv1.6 Not Working CSv1.5-CSv1.0 Working Client/HLDS Counter-Strike v1.6 Steam https://imgur.com/29zPRkL Counter-Strike v1.5 Steam https://imgur.com/9zj0qni Counter-Strike v1.4 Steam https://imgur.com/qkJIAbr Counter-Strike v1.3 Steam https://imgur.com/a/SovdM Counter-Strike v1.1 Steam https://imgur.com/DJDq7DP Counter-Strike v1.0 Steam https://imgur.com/RkoSU84 |
Re: PLBot
-One of the best aiming for bot
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