Day of Defeat Source - Sourcemod plugin BOT!!!
Finally a fully working bot for dods made by Strontiumdog aka Dog.
Check it out here for the files and other needed infos... http://forums.alliedmods.net/showthread.php?t=164435 Here's a fully working pack which automatically spawn 8 bots (4 bots each team)+ all stock maps waypoints... http://www.mediafire.com/?2wr6dunbb4th4n9 Use 7zip to extract the files. Enjoy!...and more power to DODS!!! >no more pesky servers kicking me out bec. of my high ping LoL!< |
Re: Day of Defeat Source - Sourcemod plugin BOT!!!
Well, I guess I'm not smart enough to make them work genmac. I tried the 'fully working pack' and followed the instructions, but no bots. :(
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Re: Day of Defeat Source - Sourcemod plugin BOT!!!
make sure you have the latest dods version which i think is 1.0.0.34.
the files are already placed on their respective folders but you gotta make sure that you put them where they should be. also you might be using other plugins that are not compatible yet to the bots so disable or remove those first. try different sdkhooks version here... http://users.alliedmods.net/~psychonic/builds/sdkhooks/2.1/ if it stil doesn't work then may be you gotta install the files each at a time as instructed by dog. good luck freemon hope you get it running. it took me one whole day to get it work though reason why I made an all in one pack so hopefully it would be much easier and faster for others to gets the bots going. here's a video of them hehe.. http://www.youtube.com/watch?v=_QIP77bbPXk |
Re: Day of Defeat Source - Sourcemod plugin BOT!!!
Thanks genamc. I just got them working, and it took me all day to get it right too. I have been waiting for this for years. :clap:
Being old, slow, and always getting whacked on the live servers I needed a way to practice and have fun at the same time. I needed this to run on LAN, and according to dog, that's the only way it will work. So to make it easier to understand how to do for any neophytes like myself wanting DOD:S bots I'm going to explain what I did to make it work. (I know the smart people will think, well ... duh, but everything wasn't so easy for me without step by step instructions.) My PC is running Windows XP, so the instructions are written accordingly. 1. I followed the genmac and strontiumdog (aka "Dog") link to http://www.srcds.com/ and clicked on the Windows box to open the instructions to create a SRCDS on my hdd (dedicated server of DoD:S). 2. After you download the hldsupdatetool and navigate through the wizard as instructed in the srcds.com instructions, make SURE you view and READ the readme file when the wizard finishes. 3. Since you no longer have to create an account, you are now ready to follow instruction number 2 of the readme file, steps 2a, 2b, 2c, and download the files from Steam. I opened a command prompt <start> <run> <cmd> and typed: hldsupdatetool -command update -game "DoD Source" -dir C:\srcds ... and waited for the program to work. It took about an hour at my download speed. 4. You will need to make or copy a "server.cfg" file. I went to the Steam forum to get one. http://forums.steampowered.com/forum...hreadid=345085 Copied here for your convenience. Quote:
5. Follow the link to download the zip file of the "fully working bot for dods made by Strontiumdog aka Dog" at the beginning of this thread started by genmac. But despite what the "Intallation" text file tells you, do NOT extract the files to "....steamapps\username" folder. Extract the files to "C:\srcds\orangebox\dod\addons" 6. Now you have to have a way to start the server. Go back to the Steam forum (above) and read "STEP 6." I chose option 3. Quote:
After you create the srcds.bat file, place it into the C:\srcds\orangebox folder. You can then make a shortcut to put on your desktop for easy server starting. (You can also change the start map to +map dod_avalanche or whatever map you wish.) 7. Now your ready for fun. Start Steam FIRST, not the server. Now that you have Steam up and running, open your Game List so that you're ready to start Day of Defeat Source. Now double click on the srcds.bat (or shortcut) file and start the server. Don't worry about any errors you see. What you want to see as the server fires up is the bots loading at the very end. If you see that, your in business. Now go back to Steam and start the game. When the game starts, go to find servers and click on the LAN tab. Your server will be there. Click on "connect" and enjoy the fun. I want to thank Strontiumdog, genmac, Bots United, and all of the botting community for all they have done to make this possible. I hope that my post is a benefit to the other people like myself and makes it easier for them to get these bots up and running on DoD:S |
Re: Day of Defeat Source - Sourcemod plugin BOT!!!
Very nice post Fremont!
I'm glad you gut it running. Yeah those hard hitting kids, cheaters and high ping online really makes us old geezers not enjoy dods but now we can hehe. Btw I really want to play these dod_caen remakes (rant - Man why on earth valve of all dod maps they did not port this classic dod map?)...dod_caen_b07 and dod_goodwood_b3 but seems the waypointing skript ain't working. Can you check that out? |
Re: Day of Defeat Source - Sourcemod plugin BOT!!!
In step 6 of my post about starting the server I forgot to mention that if you chose to start the server by creating a batch file (srcds.bat) you need to change the path to include 'orangebox."
start /wait C:\srcds\orangebox\srcds.exe -console -game dod +ip 111.111.111.111 -port 27015 +map dod_anzio +maxplayers 24 -tickrate 66 Quote:
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Re: Day of Defeat Source - Sourcemod plugin BOT!!!
A note about starting the server or Steam first.
I wanted to do a little fragging today after yesterday's work, so I booted my PC and started Steam, and then I started the server. (I had said that this was the proper starting sequence only to make joing the game quicker.) After I saw the server start in the command box, I went back to Steam and started the game, clicked on FIND SERVERS, but my server wasn't listed under the LAN tab. Refresh, refresh, refresh, refresh ... nothing. I stopped the game and opened "view\tools" on Steam and started the "Source Multiplayer Dedicated Server," and started a server and then stopped it after it had started. I went back to the gameslist and started DoD:S again, and this time ,my server was listed under the LAN tab and I connected. Thinking that since I started Steam first from a cold boot, DoD:S could not find my router's IP address, so I shut down to run another cold boot. This time I started the server first and then started Steam. When I started DoD:S this time, my server was listed under the LAN tab. So I have to assume that starting the server first is the correct starting sequence. Of course when I joined, the bots had been killing each other about a half dozen times by then ... LOL, but who cares? They're bots! I just wanted to post this in case any one else had the same experience. |
Re: Day of Defeat Source - Sourcemod plugin BOT!!!
Yeah bro you gotta start the bots Dedicated sever first before running steam.
Though on my end I'm running them on listenserver hehe. Btw if you encounter a map with no waypoints like dod_kalt if I'm not mistaken try this command... sm_waypoint add 1 If something show up then your waypointing script is working. You'll know you have no waypoints when the spawn points (those cool looking glowing white circle thingies) are shown and no bots. |
Re: Day of Defeat Source - Sourcemod plugin BOT!!!
Yes I agree genmac, starting the dedicated server is the best method.
dod_kalt doesn't have waypoints? What? The bots are working fine for me on that map (at least on Dedicated LAN). Thanks for the command statement. I'm going to look into some waypointing after I watch a little football. (Looking into scripting in dod_goodwood_b3 is another matter all together.) |
Re: Day of Defeat Source - Sourcemod plugin BOT!!!
oops my mistake, It was dod_jagd that has no waypoints.
if you may plz try that map out and apply the command so we'll know if the waypointing is bugged out or not. No need to waypoint the whole map just check if anything happens once you apply the command as a client. That map dod_goodwood is really a refreshing dod_caenish map. The author made it the way I wanted it as in making the inner paths more wider and making the map a lot more sunny ang bright hehe. I could have finished waypointing it but unfortunately no go for me on that so hopefully may be on yours it still works. Dod_caen_b07 oh wow that's good old dod_caen on source with some visual improvements here and there. |
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