botman's bot10 for linux
Hi !
I've started to create my own bot, and started by using botman's code, specifically bot10 source. This wasn't easy as the sources was spread around places (sdk2.2/linuxpatch/bot10src) and further fixes needed with the source to compile on linux and be language strict. So I have archived together botmans source with the valve sdk2.2 with botmans linuxpatch and my small fixes to the source, to be able to compile clean and easy (not -Wall clean yet :-). My tar file is located at: http://hmn.servebeer.com/game/hl/linuxbot10.tar.gz Now my version of the bot10 (.so file) introduces some small bugs into the game and the game crashes sometime, if I use the original bot10 file by botman it works nice. I have an output of the server when it crashes here: http://hmn.servebeer.com/game/hl/bot10-valgrind.txt Anyway I didn't thought it would be this hard to atleast bootstrap someone elses code to start begin coding my own modifications. cheers/lharc |
Re: botman's bot10 for linux
congratulations! :)
I bet your crash problems will vanish away if instead of testing the edict_t pointers validity with Code:
if (pEdict == NULL) Code:
if (FNullEnt (pEdict)) |
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