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-   -   command line compile (http://forums.bots-united.com/showthread.php?t=1285)

dead bwoy 14-04-2004 19:43

Re: command line compile
 
will it work if i just use the sdk and metamod parts, excluding the bot source?

MusicMan 14-04-2004 19:51

Re: command line compile
 
if I want to learn the sdk. I mean only what is needed to learn about it for making a bot, is the podbot sdk fine for me?

MusicMan

Pierre-Marie Baty 14-04-2004 22:46

Re: command line compile
 
Of course...

You've got the full metamod source code and the full multiplayer SDK (although you haven't the single player one).

This is enough to develop any metamod plugin you want, or even to develop a new multiplayer MOD if you want. :)

MusicMan 15-04-2004 14:37

Re: command line compile
 
ok, thanks alot PMB;)

MusicMan

Onno Kreuzinger 15-04-2004 15:51

Re: command line compile
 
*g* PMB you know that we now have two starter kit's in the filebase:
http://filebase.bots-united.com/pafi...ion=file&id=13
and
http://filebase.bots-united.com/pafi...ion=file&id=40

who will get the most downloads *g*

sparky99 14-10-2012 06:09

Re: command line compile
 
Had this same issue, it was a mismatch between code using SDK 1990 and the newer base SDK p-3. In my case the supplied code containing an old Cbase.cpp was causing the problem.


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