vc++ problem..
I'm trying to compile metamod (I just needed a little change in it cos the metamod game details for ag are incorrect)...
anyway, I can't open the msvc workspace. I've tried vc++6 and .NET, it simply does nothing. I can view the .dsp and it's not corrupted or anything. I try to load it and, nope, not a bean, just vc++ with no workspace. It's quite annoying, anyone know why this is happening? (vc++/.net are both working fine, tried and tested). |
Re: vc++ problem..
maybe the workspace isn't pointing at the dsp..
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Re: vc++ problem..
It is, I checked, but still not joy. Anyway, I made a new workspace, win32 dll blah blah...but I get a bunch of errors thrown
Code:
C:\Dev\metamod\metamod-1.17.1\metamod\engine_api.cpp(809) : error C2440: '=' : cannot convert from 'void *(__cdecl *)(const char *,const char *)' to 'struct sequenceEntry_ *(__cdecl *)(const char *,const char *)' |
Re: vc++ problem..
Maybee try this:
From button bar slect "File" select "New" . Select "workspace" tab "specify a name (anyname) Now right click the empty workspace. Select "Insert project into workspace" Now select the project file. Hope this gives the files in your workspace/project |
Re: vc++ problem..
Ok I think I've got the problem, I need the metamod changes from Alfred Reynolds...
How do I apply the changes listed in .gz ? |
Re: vc++ problem..
Grab the Bots United SDK instead of the official one ;) they include all the patches you need
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Re: vc++ problem..
Ah cheers, got that now....still throwing the compilation errors, over 100 now, same conversion problems...
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Re: vc++ problem..
Lolz, I did the same thing... Im using VS2008 express ##Dont## use Patched HL SDK directories to build your metamod mod. Use the SDK files that came with the metamod-p Zip, they are different, as mentioned in the doc's.
So set your additional include directories to the metamod-p sdk. C:\PROJECTS\metamod\metamod; C:\PROJECTS\metamod\hlsdk\common; C:\PROJECTS\metamod\hlsdk\pm_shared; C:\PROJECTS\metamod\hlsdk\engine; C:\PROJECTS\metamod\hlsdk\dlls Having said that I have other metamod mods not complaining about the HLSDK p3 files being included..... |
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