PotBotMM 3.22b on Linux = Bots do not join team?
They seem to have been broken since probably that "SteamPipe" conversion.
I tried the update to "v3B22b" on my Linux server. I updated the binaries only (podbot_mm_i386.so, podbot_mm_amd64.so and of course metamod.so) since I don't want to over-write any of my other configuration stuff. They join the game, and stay in "spectator". Basically, they never actually join a team. :( |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
CS/CZERO version (write in the server console "version" and hit the "Enter key)? Steam/no steam? dproto used? What does the command "meta list" say (written also in the server console)? What was the previous version of podbot mm You were using previously?
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Re: PotBotMM 3.22b on Linux = Bots do not join team?
Thanks for the follow-up!
Regarding which Counter-Strike: Plain/original "CS" - not "CZ". Regarding Steam: Official Steam (SteamPipe via SteamCMD) - not some hacked/non-Steam server. Output from "version" command: Quote:
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status |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
What are Your podbot.cfg settings (folder addons/podbot - without comment lines)? How does look like Your addons folder (make a screenshot of it - to let me see how names of folders are written there)?
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Re: PotBotMM 3.22b on Linux = Bots do not join team?
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Re: PotBotMM 3.22b on Linux = Bots do not join team?
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I tried updating to 3.22b to see if that would help, it didn't. |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
PS: Here's the tree-structure involved ... relative to the base install location (hlds_linux):
Code:
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Re: PotBotMM 3.22b on Linux = Bots do not join team?
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Re: PotBotMM 3.22b on Linux = Bots do not join team?
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I over-wrote the previous binaries. So, unsure what version they were. :oops: I probably have backup copies in a 7-zip files somewhere. I'll try putting them back and see if what version they claim to be. I have not tried the "all-in-one" package (yet), because I didn't want to have any AMX configuration stuff, plugins, or basically any stuff not related to PB altered. I'll back everything up, delete it all and try that. :surrender: Below are the settings from the configuration file (with the comment-line's stripped-out): Code:
pb_wptfolder wptdefault |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
How about these names of bots:
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About All-In-One package mentioned before - my advice: 1. Download the package. 2. Stop the server. 3. Rename Your existing "addons" folder to something like addons_old. 4. Unzip all the crap from All-In-One package into the main cstrike folder (let overwrite all files - main files You need are now in addons_old folder). 5. Start the server (without changing any default settings) and see if there are any bots added. |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
Trying the "All_in_One" package today, and assuming it works I will reverse-engineer putting back in just the AMX stuff I care about and taking everything else out.
Regarding the names it's a customized botnames.txt file (below). Not other bots running on this game/in this installation folder, etc. Code:
# This File contains all Botnames which are used if you don't |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
What exactly the distro and version number of Your linux OS is?
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Re: PotBotMM 3.22b on Linux = Bots do not join team?
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Linux 2.6.32-042stab072.10 on x86_64 I tried removing/re-naming the existing "addons" folder, and using the full "all in one" package contents. Bots are running as expected with that. :clap: So, don't really know what was up. Maybe it didn't like something about the existing metamod and/or amx-mod-x installation. I believe I had tried an updated metamod binary along with the updated PotBot binaries, etc. (i.e. all the normal stuff you would expect for any metamod plugin). At this point, I am just going to use the AMX stuff from the "all in one" package as the base for my AMX install, and work on ripping stuff out not related to PotBot, and putting my normal (unrelated to PotBot) stuff back in. I don't seem to be having any similar issues with JK_Botti on HL server, or FoxBot on TFC server. So, not really sure what I had or did wrong with this one. Still scratching my head (banging it on the desk actually). :wacko: |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
PS: In the future, would it be possible to get a PodBotMM release - that has just all the PodBotMM stuff in it (configs, manual, etc.) - without all the "extraneous" material? (i.e. AMX, ATAC, CSDM, etc.)?
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Re: PotBotMM 3.22b on Linux = Bots do not join team?
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Re: PotBotMM 3.22b on Linux = Bots do not join team?
Seem to be back to my original problem (again) of bots not joining a team. I assume it was something with the last Valve update (from 2013-05-16)
I guess I will re-install full-pack, etc., etc. again. Or maybe I will just shut it down and call it quits. I haven't checked on the server for a few weeks, and when I did I found out it was broken. |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
More than likely Your problem is related to this situation happening while steam updates - Your liblist.gam file is overwritten by steam update and it is calling just mp.dll/mp_i386.so file instead metamod. Just open that file by any text editor and change this line in it:
gamedll "dlls\mp.dll" to this: gamedll "addons\metamod\dlls\metamod.dll" or for linux gamedll_linux "addons/metamod/dlls/metamod_i386.so" Note - bring attention at these slashes (for win "\", for linux "/"). After that save the file, make it as "read-only" (to prevent overwrite it again by steam update) and restart CS on Your server. That should help. |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
Thanks, I will check that out.
However, AMX-Mod-X never stopped working, and that's dependent on MetaMod also. |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
Working again. Here's what I did:
1) Deleted existing liblist.gam file file - assumed it was fracked-up in some way. 2) Re-ran SteamCMD to update/validate the Counter-Strike install. That resulted in a fresh liblist.gam file being downloaded. 3) Re-customized the liblist.gam file as specified. 4) Started it up and all looks good so far. This is with the defaul PBMM "full" install with-out any customized bot names or any of the other customized stuff I took out during previous troubleshooting. PS: Also running it as version "V3B22c", because I had downloaded and tried that during prior troubleshooting. |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
Just for reference ....
Current (working at the moment) liblist.gam file: Code:
game "Counter-Strike" Code:
game "Counter-Strike" |
Re: PotBotMM 3.22b on Linux = Bots do not join team?
Yes - sorry for confusing. Last time they have changed the name of the linux metamod version from metamod_i386.so to metamod.so. It looks I have to change also the description in some sticky file I just copied teh text from for You to show the way to fix the problem.
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