Re: Bots won't join a team
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Re: Bots won't join a team
2 Attachment(s)
well for those that run windows servers..
here's the metamod plugin and non metamod plugin version of the latest joebot. |
Re: Bots won't join a team
Thanks, sPlOrygOn. Can You ask Dethpod to compile also linux version of this bot?
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Re: Bots won't join a team
thx for the files splorygon, I guess I can compile an .so tomorrow.
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Re: Bots won't join a team
Hey sPIOrYgOn,
Thanks for getting that Joebot metamod plugin compiled for us. Unfortunately, my server crashes when I try to use it. I also noticed that this mm plugin is much smaller than the previous one. The new one is 376 Kb, the old one was 523 Kb. Also, Windows seems to recognize the old one as a Windows DLL, as under "properties" it gives me a "Version" tab. But there is no such tab for the new one. Any ideas? Thanks again, John C. |
Re: Bots won't join a team
Ok I downloaded the dll for the joebot posted by sPIOrYgOn. Where do I put it now?
Edit - Im downloading the one for Windows. Its the non metamod. |
Re: Bots won't join a team
you copy it there where such a file already exists in your installation :)
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Re: Bots won't join a team
bleh.. I guess I really should test things :(
I just realized Code:
SET_CLIENT_KEYVALUE (index + 1, infobuffer, "_ah", "0"); Code:
SET_CLIENT_KEYVALUE (clientIndex, infobuffer, "_ah", "0"); Code:
if (FStrEq((char *)p, "#Team_Select")) // team select menu? Code:
if (FStrEq((char *)p, "#Team_Select")) // team select menu? |
Re: Bots won't join a team
2 Attachment(s)
Sorry guys.. I really should've tested before releasing..
now these are tested.. they work.. sorry but I never experienced a crash.. |
Re: Bots won't join a team
Thanks again, sPlOrYgOn. Well - I was asking to compile it only because I though Aspirin wrote everything correctly for that fix in his sources... ;) .
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